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DC: The Eleven Year Plan - Part Two (Years 7-11)

Welcome back. Reddit's stupid character limit has made it a necessity for me to split my post into two. If you've just happened upon this post without first viewing Part One, a link is available here.

Year 7 (2030)

Martian Manhunter
This film features Martian Manhunter, one of the few remaining Martians, after he is teleported to the planet Earth in a mad science experiment conducted by Doctor Erdel. He operates as a private detective in Apex City, Florida. The film focuses on Martian Manhunter’s detective aspect. The main villain is D’Kay D’Razz, a criminal scientist from Mars imprisoned for experimenting on Martians whose minds were closed off from the communal Martian mind. D’Kay starts kidnapping and murdering humans for her mad science experiments, leading Martian Manhunter to investigate the disappearances.
HBO’s Black Canary: Birds of Prey (Season 3)
This season features Oracle as the deuteragonist, taking place after her offscreen attack at the hands of the Joker (shown in flashbacks). We see the beginning of the Birds of Prey as a partnership between Black Canary and Oracle as the two take on King Kobra and the Cult of Kobra. The Cleaners act as secondary antagonists. In this version, they are part of the Cult of Kobra, their suits adapted to be scaly with a similar scale effect to Mystique’s transformations in the Fox X-Men films. Their cloaking tech is based on chameleons keeping with the theme of Kobra tech and enhancements being based on snakes and other reptiles.
HBO’s Dial H For Hero
Robby Reed, a teenager in the 1960s, discovers the H-Dial and utilizes it to each time become a different superhero with distinct powers each time. The season features Robby Reed as he goes on different adventures with the H-Dial, transforming into a different hero with unique abilities each time. The series emphasizes a sixties atmosphere.
HBO’s Starman (Season 2)
Justice League: Project CADMUS
With the rise of the Justice League comes Project CADMUS. Headed by Amanda Waller, CADMUS aims to discover methods of neutralizing the Justice League should they ever turn against humanity. Since the first Justice League film, the roster has expanded to include the Green Lanterns Hal Jordan and John Stewart, Vixen, Martian Manhunter, Supergirl, the Question, and Huntress. The main villain is Lex Luthor, who in this film is campaigning to be president while secretly working with Amanda Waller and Project CADMUS. The film ends with Luthor exposed and imprisoned.
Robin and the Teen Titans: Part III
Since the second film, the Titans now consist of Robin, Kid Flash, Wonder Girl, Aqualad, Bumblebee, Jericho, and Terra. The Titans are currently tracking down an international mercenary called Deathstroke who’s begun taking action against them. Meanwhile, Robin is investigating connections between the children HIVE had been inducting and training, and metahuman trafficking operations off Markovia. At the end of the first act, Deathstroke, the assassin they’ve been tracking, meets Robin in the night and tells him there’s a mole among his team. The film then devolves into a whodunit that makes Robin distrustful and distant as he goes down this rabbit hole that drives a rift between him and the rest of the team. During his investigation into Markovia, he connects the missing Markovian princess to his new teammate, Terra, making him suspect her. Eventually, it’s revealed that there was no mole and this was all a ploy to destabilize and destroy the Titans by Deathstroke. By the end of the film, Robin realizes he’s become just like Batman, obsessive and paranoid, and decides to develop his own identity from outside Batman’s shadow. Meanwhile, Terra departs from the Titans and returns to Markovia to find her brother

Year 8 (2031)

HBO’s Nightwing
This TV series follows Dick Grayson after his decision to leave Batman’s side and become Nightwing as he moves to Bludhaven. In his new city, Nightwing contends with the city’s organized crime. The main villain of the show is Ra’s Al Ghul and the League of Assassins, who seek to end all crime in Bludhaven through grisly methods. Throughout the show, Nightwing partners with several fellow heroes such as Catwoman, another vigilante operating out of Bludhaven. He also meets the new Robin, Jason Todd, and goes on an adventure with him, accepting him as the new Robin by the season’s end, but warning Bruce that this is no life for a child.
HBO’s New Gods
This limited TV series explores the Fourth World mythology and expands on the character of Darkseid following his introduction in the second Superman film. The story of the New Gods show spans eons and is told in non-chronological order. The main characters for this season are Orion, Mister Miracle, and Big Barda, as well as Granny Goodness and her Female Furies.
Wonder Woman: The Gorgon’s Head
Adapting the “Stoned” arc of Greg Rucka’s run, this film features Circe and the Gorgon Sisters as the main villains. With the second film in the Wonder Woman saga, we continue and conclude the arc of her rivalry with Veronica Cale by having Cale working with the Gorgons. Circe resurrects Medusa on behalf of the Gorgons using their sister’s head. At one point, Medusa kills the son of Peter Garibaldi, a close confidant of Diana and an employee at her embassy. The film climaxes with a vengeful Diana battling Medusa in a football stadium in a fight orchestrated by the goddess Athena as part of her scheme to gain the throne of Olympus. Diana blinds herself in the battle using venom from one of the snakes from Medusa’s hair to avoid her gaze.
HBO’s Strange Adventures
A six-episode sci-fi anthology series with each episode exploring different characters throughout the DC Universe. Featured characters this season include Adam Strange, Deadman, Enchantress, Immortal Man, Lobo, and Captain Comet.
HBO’s Green Lantern Corps: War of Light (Season 3)
Season 3 begins to build to the Blackest Night arc, starting by introducing new Lantern Corps through smaller arcs while also introducing Guy Gardner. We begin with the introduction of the Red Lantern Corps, building from the events of season 1 and showcasing Atrocitus as a product of the Manhunters’ (and by extension, the Guardians’) atrocities. Building from Ganthet and Sayd’s exile, the Blue Lantern Corps is also founded and helps assist in the Red Lanterns’ eventual defeat. The Agent Orange Larfleeze is introduced in the second arc along with the Indigo Tribe. These two arcs build to an epic War of Light between all of the Lantern Corps. The season ends on a cliffhanger as Black Hand harnesses the power of the Black Light and summons Nekron.
HBO’s Aqualad (Season 2)
Aqualad faces his father Black Manta with Aquaman at his side. Throughout the season, Black Manta searches for Atlantis along with his crew of mercenaries. Black Manta has a personal hatred of Aquaman and all Atlanteans, wishing to see them destroyed. The story focuses on Aqualad’s relationship with his father as he inadvertently leads Black Manta to Atlantis, where in the finale, he captures Aquaman and Aqualad and forces Aquaman to watch as his son is trapped in a glass enclosure slowly filling with oxygen, which the baby cannot breathe. Aquaman is enraged, but cannot bring himself to kill the villain, and Aqualad blames himself for the child’s death.
Supergirl: Woman of Tomorrow
Supergirl continues to operate as a hero on Earth. Unlike Kal-El, she distrusts humanity and is still coping with the grief and pain of losing her previous life on Krypton. Throughout the film, her arc is to build a new life on Earth, and a new family to help her through her pain and anger. The main villain is Atrocitus. Atrocitus and the Red Lantern Corps of Rage go after Supergirl after she rejects the Red Lantern Ring of Sector 2814. Atrocitus may seem like an odd choice for the villain of a Supergirl movie, but I believe he is a villain who can make Supergirl challenge the rage within her and tie into her time as part of the Red Lantern Corps in the comics.
HBO’s Steelworks: Reign (Season 4)
From the start of the season, Superman has been missing for a week following a battle with the Superman Revenge Squad. Without Superman there to defend Metropolis, Steel and Natasha have been suffering from an increased workload as attacks from supervillains increase. Then, the Cyborg Superman comes, claiming to be the true Superman, having repaired himself with cyborg parts after his body was torn apart in battle with the Revenge Squad. It is eventually revealed that the Cyborg Superman is Hank Henshaw, one half of a husband-and-wife astronaut duo. He and his wife were killed during Brainiac’s invasion of Earth and he was left grievously injured until being revived as a cyborg. It is revealed that Cyborg Superman was working with the alien warlord Mongul in preparation for their invasion of Earth, and was the true force responsible for uniting the Superman Revenge Squad. Superman was teleported to Mongul’s Warworld after being hit with the weapon that had seemingly evaporated him. Now it’s up to Steel and Arclight, along with a ragtag team of Superboy, the Eradicator, Traci Thirteen, and Lex Luthor to rescue Superman from the Warworld and put a stop to Mongul and Cyborg Superman’s plans.

Year 9 (2032)

Nightwing and the New Titans
The first film of the New Teen Titans trilogy, this film introduces classic and beloved characters Cyborg, Starfire, and Raven. The only members leftover from the previous team are Kid Flash and Donna Troy, now going by Troia. Meanwhile, Jason Todd’s Robin has also joined the team, and the film builds his relationship with Nightwing. The main villains of this film are the Brotherhood of Evil, with the Brain, Monsieur Mallah, Madame Rouge, Garguax, and General Immortus. The Doom Patrol also makes an appearance and teams up with the Teen Titans. In this incarnation, the Doom Patrol consists of Robotman, Elasti-Woman, Mento, Negative Woman, and Beast Boy, and is led by the Chief. Elasti-Woman is married to Mento and Beast Boy is their adoptive son. Throughout the film, we see Beast Boy and Cyborg bond. In the climax, Mento betrays the Doom Patrol, creating a psychic wave that threatens to drive the people of Codsville insane. The members of the Doom Patrol sacrifice themselves to stop him. This leaves Beast Boy and Robotman as the only remaining members. Beast Boy joins the Teen Titans to fill the void left by the Doom Patrol.
HBO’s Task Force X
This series centers on Amanda Waller’s infamous Suicide Squad. Featuring a rotating roster of supervillains forced to partake in dangerous black ops missions for the US Government. Waller has received intel that Chang-Tzu, the president of Oolong Island has assembled a team of scientists to create a new super weapon infused with all the powers of the Justice League. She sends the Suicide Squad to neutralize the weapon before it becomes a threat to the United States of America. Chang-Tzu’s “Science Squad” consists of Ira “I.Q” Quimby, Doctor Light, and Ultra-Humanite. It is eventually revealed that Chang-Tzu’s weapon was the AMAZO android, capable of copying the abilities of any metahuman.
Martian Manhunter: Trial By Fire
Continuing the Martian Manhunter story, this film introduces M’gann M’orzz, Miss Martian, with her presence attracting a new threat to Earth, Ma’alefa’ak J’onnz, who is our main villain for the film. Ma’alefa’ak was the architect of Hronmeer’s Plague, which eradicated the entire Martian race, except for his brother, J’onn J’onzz. Ma’alefa’ak follows Miss Martian to Earth to complete his genocide of the Martian race, and J’onn must protect her.
HBO’s Starman (Season 3)
HBO’s Black Canary: Birds of Prey (Season 4)
Season 4 continues the Birds of Prey arc and develops the team from a simple partnership between Black Canary and Oracle to a fully-fledged superhero team. The episodes gradually introduce new team members with a “villain of the week” structure rather than one overarching villain throughout the series. The season builds to a confrontation with Noah Kuttler, the Calculator. He starts as a lackey for bigger threats like Fenice (Maria Bertinelli) and the League of Assassins, becoming a formidable threat on his own by the finale.
Superman: World of Tomorrow (Villain: Mr. Mxyzptlk)
Superman and his supporting cast (outside characters introduced post-Golden Age like Steel) are trapped within a black-and-white Golden Age fantasyland in which Superman is the only superhero on Earth. Their memories have been removed as they are made puppets of a mysterious mastermind. The story adapts aspects of Alan Moore’s “Whatever Happened to the Man of Tomorrow” as the world becomes gradually more serious with Superman’s villains becoming more dangerous. We see classic variations of villains like Lex Luthor and Brainiac. Superman finally discovers that the mastermind behind the World of Tomorrow was Mister Mxyzptlk and defeats the villain, allowing him and all of the others trapped in the World of Tomorrow to return home
HBO’s Dial H For Hero (Season 2)
Season 2 adapts the 1980s series with Chris King and Vicki Grant wielding the H-Dial after it is left for them in an abandoned shack by the mysterious “Wizard”. Like the first season was a period piece set in the 1960s, this season does the same with the 80s. Throughout the series, Chris and Vicki use the H-Dial the same way their predecessor, Robby Reed did. The main villain is the Master, who sends several villains after them who all wield the V-Dial, which transforms regular people into supervillains. Eventually, it is revealed that an older Robby Reed was both the Wizard and the Master after his repeated use of the H-Dial broke his mind. Robby retires the H-Dial and cautions Chris and Vicki to do the same.

Year 10 (2033)

Batman: Under The Red Hood
Now that Jason Todd, Ra’s Al Ghul, and Nightwing have been properly established, we can finally adapt the “Under The Red Hood” storyline in the first and perhaps the only Batman film of the saga. The main villain is of course a resurrected Jason Todd who is now operating as the Red Hood. Throughout the film, we see flashbacks expanding on Jason’s time as Robin from Batman’s perspective. The film’s opening flashback shows Jason Todd’s death. The Joker is introduced as a secondary antagonist following several mentions and references throughout the DC Universe, having been a thorn in Batman’s side for many years now up until his first and only major appearance.
HBO’s Aqualad: The Dead King (Season 3)
Arthur Curry’s approval among Atlanteans drops, with detractors citing his human heritage and neglecting his duties as Atlantis’ king while on adventures with the Justice League. Meanwhile, Aqualad questions his place among Atlantis, his actions having led to the death of the king’s son. As these questions are brought up, the Dead King Atlan returns to Atlantis, resurging to help defeat Ocean Master during an attempt to take over the kingdom. Many Atlanteans begin to call for Atlan to be crowned the One True King. This season explores Atlantean history as it is revealed that Atlan was responsible for the sinking of Atlantis and not his brother Orin as was previously believed. We learn that Atlan was in league with the Ocean Master, as both planned to rule Atlantis as a duumvirate. By the season’s end, Arthur leaves the Justice League to devote all of his time to Atlantis, and Kaldur’ahm takes up his mantle as Aquaman, joining the League in his place.
HBO’s Nightwing: Termination (Season 2)
Nightwing once again encounters the infamous Slade Wilson, aka Deathstroke. Their rivalry continues in the second season of Nightwing’s show as Deathstroke still blames Nightwing for the death of Grant Wilson, and Nightwing hates Deathstroke for putting him and his Titans through so much anguish. This season introduces the second Ravager, Rose Wilson, who has been trained by her father since youth to become the perfect assassin and has now joined his plot to exact revenge on Dick Grayson. The story follows Rose’s arc of redemption and getting away from her father to become a better person. Jericho is featured as a supporting character who helps Rose on this journey, building a brotherly bond with her.
Black Lightning and the Outsiders
Black Lightning, Metamorpho and Katana form the Outsiders, a team of superheroes under Batman’s control who are sent on black ops missions around the globe. In this film, Black Lightning and the Outsiders work with Terra to find her brother and take down a massive meta-trafficking ring run out of Markovia. After being deployed onto Markovian soil, the Outsiders meet Terra, who has been searching for her brother since the events of the third Teen Titans film. Eventually, they discover that the true mastermind behind Markovian meta-trafficking operations is Amanda Waller, who’s been using Markovia to traffick metahuman children and mount an army of superpowered soldiers. By the end of the film, the roster consists of Black Lightning, Katana, Metamorpho, Terra, Geo-Force, and Halo.
HBO’s Challengers of the Unknown
This series follows Jack Kirby’s Challengers of the Unknown, a team of adventurers led by Ace Morgan as they face off against fantastic foes and investigate paranormal occurrences. The series takes place in the 1950s. The first season follows the Challengers as they are hired by a mad scientist on Oolong Island to locate and recover Pandora’s Box.
HBO’s Strange Adventures: Mystery in Space (Season 2)
Continuing the six-episode anthology series, this season follows a couple of series mainstays as well as new faces, now with the theme “Mystery in Space”. Adam Strange, Lobo, and Captain Comet return with new stories, this time their episodes focus on elements of mystery. Adam Strange’s episode could, for instance, follow the titular hero solving a murder on Rann, while Captain Comet’s episode would adapt the 2006-2007 comic series, and Lobo’s episode would lampoon hard-boiled cigar-chomping detectives. Three new characters debut with their own anthology episodes, Space Cabbie, the Thanagarian lawman Hawkgirl, and Ultra the Multi-Alien
HBO’s Green Lantern Corps: Blackest Night (Season 4)
Following the events of the War of Light, Blackest Night begins as the dead rise, possessed by the Black Lantern rings. The Black Hand and his master Nekron seek to engulf the galaxy in darkness, leading all of the Lantern Corps to band together against the threat of the Black Lanterns. Amid the apocalypse, Kyle Rayner is introduced as the harbinger of the White Light. As the HBO shows are by nature less connected to the films, the Blackest Night storyline is changed to less of a major Justice League crossover event and more of a self-contained Green Lantern story without major involvement from other heroes.
HBO’s New Gods (Season 2)
A continuation of the first season, while the first one focused on Mister Miracle and Orion, as well as Big Barda and the Female Furies. This season focuses on Orion interacting with other aspects of the Fourth World, introducing Forager and Lightray and expanding the world of New Genesis while the previous season focused mostly on Apokolips. It also introduces the concept of Anti-Life through the character of Metron.
Justice League: Apokolips
Darkseid finally launches his invasion of Earth as retribution for his humiliation at Superman’s hand. This film serves as the Endgame of the saga, bringing together every corner of the DC Universe together for the final epic conclusion to the Apokolips saga. The Lanterns, the Birds of Prey, the Outsiders, the Justice League, the Titans, the Atlanteans, the Amazons, the Justice Society, Task Force X, and even some villains like Lex Luthor are brought together against the threat of Darkseid. In the climax, Barry Allen, Wally West, and Jay Garrick race to generate enough energy and dissipate Darkseid’s hellspore machine. Barry Allen runs faster than he ever has before to help stop the machine and succeeds, but in the process falls victim to the Speed Force. The film ends with Barry Allen’s funeral, with his peers dressed in black variants of their traditional suits.

Year 11 (2034)

Robin, The Boy Wonder
In the time between Under The Red Hood and Justice League: Apokolips, the events of the comic story “A Lonely Place of Dying'' occurred and Tim Drake became the third Robin. At this point, Tim Drake’s Robin activities are still limited to training in the Batcave and he is not allowed to go on any field missions as Batman fears what happened to Jason Todd will happen to Tim. While Batman is busy with Two-Face, Robin investigates a series of robberies with clues left at the scene of the crime behind Batman’s back. Throughout his investigation, he discovers the culprit is Arthur Brown, previously known as the Cluemaster, and works with Cluemaster’s daughter, Stephanie Brown who has been laying clues at the scenes of his crimes as “The Spoiler” to lead the police to her father. In the climax, Batman falls into Two-Face’s trap and Robin must choose between saving Batman and capturing Cluemaster. The film ends with Tim Drake going back to school and bumping into Stephanie near the lockers, who does not know his true identity. In his dorm at night, Tim sees the Bat-signal light the sky. When Robin gets to him, Batman explains that Cluemaster‘s operation collapsed due to Robin’s actions, and Cluemaster is running one last job at the casino to recoup his losses before fleeing the city. The Dynamic Duo burst into the casino and work together to defeat Cluemaster’s goons before leaping at their leader. The final shot is a freeze-frame of Robin and Batman socking Cluemaster on the jaw Brave and the Bold-style.
HBO’s Starman (Season 4)
Nightwing and the New Titans: The Terror of Trigon
The second film of the New Teen Titans trilogy. This outing features Brother Blood and the Church of Blood as the main villains, who seek to ritually invoke Raven's father Trigon, and set him loose on the world. The film deals with Raven fighting back against her demonic father. One scene has Raven lose control of her demonic side and turn against the Titans before being brought back to the light through the power of their friendship (yeah, I know). Flashbacks taking place before the Titans' previous outing show Raven's origin and how she joined the Titans. Meanwhile, Beast Boy suffers from PTSD following the deaths of the Doom Patrol, and the other Titans, as well as his ex-teammate Robotman help him through it.
The Flash: Legacies
Based on a story by Troyoboyo17, adapted for context (DCEU references removed, the backstory behind Barry’s death changed), full pitch here.
The following changes are made: Following Barry Allen’s death by Darkseid’s hand, Wally West struggles to take up the mantle of the Flash. The main villain is Evan McCulloch, a former STAR Labs engineer who was fired and got a job as a night watchman at the Flash Museum. One night, Sam Scudder tries to steal a failed multiversal travel machine on display at the Flash Museum to upgrade his tech, or, if that fails, sell it on the black market. Wally West as the Flash intervenes. In the scuffle, Mirror Master’s tech messes with the machine, killing him. Wally fails to stop the machine from going off, and McCulloch is hit with radiation from the Mirror Dimension. McCulloch later discovers he has powers and becomes the new Mirror Master. The rest is mostly the same as the YouTube video.
HBO’s Task Force X: The Quraci Job (Season 2)
This second season follows Task Force X on a new mission. This time, they’re tasked with extracting a high-value target from a “rebel camp” in Qurac. It is later revealed that the camp was a League of Assassins outpost and that the target is the infamous Ra’s Al Ghul. The villain team, Onslaught is introduced as weapons being bred at the mountainous Quraci military complex of Jotunheim, with one of the members being the government operative Eve Eden/Nightshade undercover. Ra’s Al Ghul commissioned Onslaught as elite assassins under his League. Queen Bee is a secondary antagonist working with Ra’s Al Ghul, the leader of the neighboring country of Bialya who used her powers of mind control over men to force Quraci President Rumaan Harjavti to sign over the country. In Qurac, the Suicide Squad meets the Bana-Mighdall Amazons, part of a secret nation hidden deep in the forests of Qurac.
Wonder Woman: Descent Into Tartarus
Ending the Wonder Woman trilogy, this film has Diana, blinded following her last solo outing, ordered by the goddess Athena to descend into the realm of Tartarus and rescue the messenger god Hermes. Hermes is being held captive by the Triumvirate of Tartarus, Ares, Zeus, Poseidon and Hades, who scheme to restore Zeus to the Throne of Olympus, with Ares acting as a double agent for Athena. By Diana’s side as she ventures into Hades’ domain are her chef, Ferdinand, and her former protege Donna Troy. Throughout the film, our three main characters are separated, alone in the depths of what is essentially Hell. They encounter several monsters from Greek Myth while facing their flaws, their fears, and their mistakes.
Superman: A Better Tomorrow
Concluding the Superman saga, this film follows Superman as a father to John Kent, adapting Tomasi's Rebirth run. The final Superman movie concludes Superman and Lex Luthor’s decade-long rivalry with a final master plan against Superman. The story takes inspiration from Grant Morrison’s All-Star adding aspects of Tomasi’s aforementioned run.
HBO’s Green Lantern Corps: The First Lantern (Season 5)
Season 5 centers on our four main Lanterns as they face off against Volthoom, the First Lantern, and Krona, the rogue Guardian who created him. The season also introduces Jessica Cruz and Simon Baz as new Lanterns while tying Jessica Cruz’s origin as the villain Power Ring to Krona and Volthoom rather than Power Ring of Earth-3. This change is again, part of an effort to streamline the story and make it more self-contained.

The Future

That's all that fits within the parameters of this post, however, this is not the end of my DCU. All the TV shows would continue up until their fourth seasons, except for Dial H for Hero which was always intended for only 2 seasons.
Strange Adventures would continue, with a new "theme" each season, with each season subtitled after a DC anthology. Season 3 would have a horror theme, subtitled "Tales of the Unexpected", with episodes on Deadman, Enchantress, Resurrecting Man, Captain Comet, Johnny Peril, and Traci Thirteen. The fourth season would have a war theme, subtitled "Weird War Tales" with the Haunted Tank, Adam Strange, Sgt. Rock and the Easy Company, G.I. Robot, the Atomic Knights, and the Unknown Soldier. Even then, it doesn't need to be the end. Strange Adventures is the only show in this DCU I could see easily going for a massive amount of seasons without getting stale.
Nightwing has two more seasons, and the final season of Aqualad's show chronicles his adventures as the new Aquaman, facing the Fisherman and his illegal industrial fishing operations. The final film of the New Teen Titans trilogy has Starfire return to Tamaran to face her sister, Blackfire. I also had an idea for an Outsiders sequel with Brother Eye and the OMACs as the main villains.
This isn't to mention all the other projects. Right now, we are beginning Tim Drake's generation, meaning that heroes like Impulse, Cassandra Sandsmark, and Superboy would soon be on the horizon. The conclusion of the New Teen Titans trilogy would lead to the beginning of a new Young Justice-led trilogy.
But I don't think I'll ever write up a "2035-2044" slate considering how long it took for me just to finish this one and how many different incarnations of the "DCEU Rewrite" I went through before fully settling on this one and it was so long I ended up having to split it into two posts. Even then, I have a few minor regrets. For instance, at one point in the making of this slate, I debated with myself whether I should have Red Hood as the main villain of a Batman project, or adapt the Red Hood story for Season 3 of the Nightwing series. I eventually picked the former and I'm still not quite sure my decision was the right one. Besides, all these DCEU rewrites will be rendered obsolete by the end of the month once Gunn announces his new (and invariably better) slate.
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The State of the Media and Awful Articles

Lately I've been seeing more and more silly headlines about crypto and I wonder if news outlets realize that they're hurting their reputation/brand. They probably don't care but it just makes me trust them less and rely on more independent journalists. The recent news cycle of SBF being given the softest possible treatment which ultimately wound up being less than truthful because of it is the best example but there are smaller examples that might get overlooked because on their face they may seem less impactful.
Take for instance
‘Crypto winter’ has come. And it’s looking more like an ice age.
The crypto industry is calling this moment its “crypto winter.” They say it’s cyclical, much like a bear market for Wall Street — something that has happened before and will eventually blow over.
But experts say the ferocity and scale of this downturn could end up leading to more of an ice age.
We all know this by now. This isn't news to anyone who's been paying attention. This also isn't simply isolated to crypto, everything is down. This feels shallow in its surface.
Or how about this one
Crypto Is Money Without a Purpose
Granted, crypto trading looks a lot like the forms of finance we’re all familiar with. It’s made up of things called “exchanges,” “brokers,” “lenders,” “deposits” and “hedge funds.” The financial press breathlessly reports their every move. Crypto also carries the special mystique of the blockchain, which has let traders treat critics as anti-innovation Luddites.
Yet in the most crucial respect, the crypto marketplace isn’t at all like traditional finance. Finance and financial services exist for a purpose that crypto trading lacks. As Nobel Prize-winning economist Robert Shiller once wrote, “Finance is not about making money per se . . . it exists to support other goals—those of society.”
Finance helps businesses, people and governments raise, save, transmit and deploy money for socially and economically useful ends.
Contrast that with the purposelessness of the crypto trading system. Crypto trading is a game that uses finance as its subject matter. It emulates finance the same way the board games Risk and Monopoly emulate war and real-estate investing.
Crypto trading is also gambling. Gamblers bring money—fiat currency—into a casino or online gambling game, wager on outcomes, and convert the winnings or losses back into money. The closed-loop crypto trading system operates in the same way. Crypto trading can’t serve the productive purpose that defines finance. It performs no intermediation function to help expand the economy or improve society. Crypto trading is, as “Seinfeld’s” George Costanza might have said, finance about nothing.
I'll agree that day-trading crypto is the equivalent to gambling but that isn't isolated to crypto. That exists in Wall Street all the same. Crypto didn't invent this. As for crypto having no benefit to society or having no purpose it signals that this author hasn't the slightest clue what they're talking about. It offers transparency and the ability to know what funds are where and where funds are being sent. It also offers an extremely easy means to both send and receive crypto which can then be converted to fiat.
Finally, let's take a look at this one
Terra Luna Classic Price Prediction – How High Can LUNC Reach in 2023?
How High Can Terra Luna Classic Go In 2023?
Based on the current market conditions, the short-term outlook for LUNC appears bearish. However, some investors believe that LUNC, like other cryptocurrencies, could make a solid recovery in 2023.
It would take a significant increase in the value of LUNC, perhaps as much as 750,000%, for it to reach its all-time high again.
One potential strategy for helping LUNC increase in value and potentially reach the $1 level again could be a token burn drive. This would involve a reduction in the supply of LUNC tokens, which could potentially increase their value. However, the large current supply of LUNC tokens may make it difficult to achieve this goal.
For example, if the market capitalization of LUNC is assumed to be $1 billion, a very aggressive reduction in supply would be needed in order to have only 1 billion LUNC tokens left in circulation.
The current burn tax on all LUNC transactions is only 0.2%, which is insufficient to achieve the needed supply reduction. The community is advocating for an increase to 1.2%, but even this may not be enough to see positive results.
It is important to keep in mind that the cryptocurrency market is dynamic and that things can change quickly. The supply of LUNC will continue to be a key factor in its performance, and it may be worth keeping an eye on this token as we move into 2023.
Who in their right mind honestly believes that LUNC can make a comeback to its ATH in 2023? The token burn tax on its transactions is a drop in the bucket to help get it back to even just $1, let alone its ATH. It's dead and operated by an on-the-run scam artist. There's hopium and then there's articles like this that only serve to keep bag holders holding.
Anyway that's my rant on the state of media and the awful articles that are coming out. Thanks for coming to my TED talk.
submitted by superduperdude92 to CryptoCurrency [link] [comments]

“If your hand is good enough to call it’s good enough to raise”.

A friend was told this low-stakes poker at the casino by Men “The Master”. My friend took the advice, raised, and The Master folded.
This is great advice in poker, Snap, and life in general. Don’t chase power from behind.
Snap specifically it’s almost never the right move to simply “call” someone else’s snap. You have to be reasonably sure you have the winning hand already (the “nuts”), and if you’re sure you have the nuts, go all-in an re-snap them!
The only time I’d consider merely calling is if I’m on a draw, but bear in mind not all draws are equal. Needing one card for a flush is very different than chasing an inside-straight. In Snap you might consider staying in through hands 3 and 4 for an extra cube to see if you can draw Wave for your Death Wave deck (with Death and Aero already in hand), but chasing Patriot, Mystique, and Ultron after drawing none of them yet… those are terrible odds.
If you can call, you can raise.
submitted by newfranksinatra to MarvelSnap [link] [comments]

Sonic Lore Re-Written

Ever since Sonic Frontiers was announced, I’ve been thinking a lot about Sonic lore. I’ve been a longtime fan of the series, with my first game being Sonic Adventure 2 (for Gamecube). The lore and story of the series has always enamored me, from the ancient mystique of Angel Island, to the clandestine horrors of Project Shadow, to even just the everyday relationships between the characters. That’s why I loved Sonic (and games like Jak and Daxter and later Legend of Zelda).
But notice how I said “loved” – I haven’t cared about Sonic in about 10 years. Why you ask? Because Sonic lost what made it special in my eyes. In trying to move away from the “Dark Ages” Sonic Team essentially threw away everything that made me like the games. The side characters were phased out. The lore was gutted. Sonic essentially became an automated running simulator with a side of cartoon antics that not even a 10 year old would find funny. Don’t get me wrong, I’ve played the new games, some even on launch. But Sonic isn’t the same anymore. Nor has it been a series I actively cared about until recently. My re-interest in the series is because Frontiers looks like it might be a return to form for the series in terms of story. While I know spoilers for the game are out there, the majority of us probably haven’t played the game yet. So that’s why on the eve of the final day so to speak, I want to share with you all my ideas for what Sonic lore could look like if I was in charge of it. I know this none of this will ever actually be canon, but I felt the desire to share what my imagination has cooked up these past few months.
The impetus behind creating this rewritten canon is that I feel like the Classic games through the Adventure/Dark Ages had a continuous lore that built on itself. In the games leading up to and into the “meta” era, this cannot be said. Each “Meta Era” game is essentially self-contained adventure occurring in the ether. They’re generic and disconnected from any kind of unique aspects of the Sonic world or continuity. So in rewritten the Sonic lore, my main goal is to unify the themes and lore of the series, while rewriting and re-integrating the “bad” games. Accordingly, the “core” of my canon is based around Sonic Adventure, SA2, Sonic Heroes, Shadow the Edgehog, Sonic Battle, and Sonic Chronicles.
…Anyways with that out of the way, and without further ado, here is “my” canon for Sonic.
The first thing to understand about “my” canon is that there is absolutely no isekai or two-worlds non-sense. The world is just that, one world. This world is divided into parts dominated by Humans and parts inhabited by animal-people (also known as Mobians). This world is pretty much an alternate version of Earth. So, most of its locales are based in some loose sort of realism. Places like Pumpkin Hill, Frog Forest, and Glyphic Canyon exist, but places like Sweet Mountain and Casino Park (in its current state) do not. At the current stage in history, humanity dominates approximately 3/4 of the planet with Mobians being mostly relegated to archipelagos of islands like South Island and some landmasses out of the reach of humanity. These lands are collectively known as Mobius.
Before I drive deeper into the set-up of the “modern day” I want to explore the ancient lore of the Sonic world. So firstly, unlike current canon, there are 4 types of energy: Chaos energy, Order energy, Bio energy, and Geo energy. Chaos Emeralds represent chaos energy, while the Sol Emeralds represent Order energy. These forms of energy exist in a chain: chaos gives way to order, which creates substance (geo) which allows life (bio) to thrive.
At the beginning of civilization, a precursor race arrived from the Chaos Realm (where Special stages take place). This transcendent race was known as the Chao. Chao are a highly adaptive lifeforms, able to learn and change by taking on the traits of things around them (explaining what they do with little animals in SA1 and SA2). Chao exist in a state of evolution and reincarnation. At their apex, they are highly intelligent god-like beings. However, at their birth, they are infant-like and require positive emotions and energy to evolve and reincarnate. Through successive reincarnations, they amass the knowledge to eventually ascend, leaving the material world behind. The Chao form what is later known as the First Great Civilization on this world (terminology taken from Sonic Chronicles and Sonic Battle where the Nocturnus are called the 4th Great Civilization) and create the Chaos Emeralds and build the Temples of Gaia to house the emeralds (Dark and Light Gaia don’t exist in my canon) and other super ancient architecture. Later civilizations find their ruins on the planet and dub them the Gaians. As the Gaians ascend, they leave behind their descendants and a Chao-deity known as Chaos, who serves as a bodhisattva of Chao-kind and protector of the Master Emerald
A Second Great Civilization rises as a time of period between Mobians and Humans. However, this era is ended by the invasion of a malevolent race known as the Black Arms who form the 3rd Great Civilization. The Black Arms create vast structures such as Glyphic Canyon, but are eventually driven off the planet by the coalition of Humans and Mobians championing a hedgehog hero who utilizes the power of the Chaos Emeralds. The Black Arms are intrigued and covet the power of the Chaos Emeralds but make their retreat to avoid annihilation, leaving behind traces of their civilization and weaponry on the planet.
Time passes, and a Fourth Great Civilization rises, the Nocturnus Clan. Using their research on Gaian and Black Arms technology, this clan of Echidnas has become technologically advanced. Their crowning achievement is the creation of the robotic weapons known as Gizoids, who are able to evolve and adapt in ways inspired by Chao. In seeking domination of the world, the Nocturnus Clan meets opposition in the form of the Knuckles Clan, another expansionist echidna clan who attempts to use the power of the Chaos Emeralds to defeat the Nocturnus. This genocidal warfare and the assault on the Shrine of the Master Emerald enrages the god Chaos who wipes out civilization before being sealed in the Master Emerald by another legendary super-hedgehog.
At this time, a small kingdom known as Soleanna, fearing its safety, seals the Sol Emeralds within the inner sanctums of its palace and seals their god Solaris (counterpart to Chaos) within the bloodline of their princess.
Over the course of the next thousands of years, humans begin to expand, pushing Mobians into smaller territories and driving Chao into endangerment.
Thousands of years pass, and the Black Arms return to the planet hoping to retrieve the Chaos Emeralds. The backstory of Sonic Battle and Sonic Adventure 2, and Shadow the Hedgehog plays out mostly unchanged with Dr. Gerald Robitnik creating Shadow.
Eventually, there comes a time in the modern day where a powerful energy company (either called MeteorTech or HexaECO) from the human part of the world begins to encroach on Mobian lands in search of new sources of energy. This company, which doesn’t care about the environment or the welfare of Mobians, funds the research and excursions of a scientist named Dr. Robotnik (Eggman), the grandson of the famed but disgraced Gerald Robotnik. Eggman conducts research into the viability of using biological energy produced by Mobians as an energy source for human civilization.
Sonic 0 / SegaSonic the Hedgehog: Eggman establishes a base off the coast of South Island. He continues his research with bio energy by kidnapping Mobians to experiment on, including a young flying squirrel named Ray, an armadillo named Mighty, and a hedgehog named Sonic. These animals escape and return to their homes, now aware of the threat at hand.
Sonic 1 – Sonic 3 & Knuckles play out mostly the same, except Sonic 2 happens before Sonic CD and “little planet” is Planet Wisp, pulled into orbit to collect bio energy from Wisps, who might be an easier target than Mobians.
Between the classic games and Sonic Adventure, Eggman is fired by the energy company due to his many expensive failures and his increasingly wacky plans. However, using what he learned about bio energy and the army of Badniks he created with their funding, Eggman stages a coup and takes over the company, transforming it into Eggman Enterprises.
Sonic Adventure and Sonic Adventure 2 then occur mostly unchanged, with Eggman’s plans becoming more focused on world domination and gaining the power of the Chaos Emeralds.
Sonic Battle and Sonic Advanced are combined and rewritten into a single game that tells the origins of Emerl, hints at the backstory of Gizoids, and explains more about what happened on the Space Colony Ark. (Shadow is written out of Sonic Battle portions). Then Sonic Advanced 2 & 3 happen.
Finally, Sonic Heroes happens, bringing Shadow back. The main change I’d have here is making Metal Sonic’s modification to evolve explicitly based on Eggman’s research into Gizoid technology. Metal Sonic overthrows Eggman and usurps his company to advance his “android supremacist” (compared to Eggman’s human supremacist views). As is in the original game, Metal Sonic collects the Chocola and Froggy to collect their data for his transformation into Metal Overlord.
Next, Shadow the Hedgehog occurs, mostly the same—just toned down on the edginess. Shadow eliminates Black Doom and destroys the Black Arms (mostly).
Next is Sonic Adventure 3, based off Sonic 06. Sonic and friends just happen to visit the Kingdom of Soleanna on vacation. Since Shadow the Hedgehog, Shadow has become interested in continuing Gerald Robitnik’s research into Chaos energy and the ancient past. A new villain a Mobian-supremacist scientist named Dr. Starline, who used to work under Dr. Eggman, takes advantage of this and uses a Shadow android to trick Soleanna into letting them tour the inner sanctums of the palace and study the Sol Emeralds. Dr. Starline steals the Sol Emeralds and awakens a part of Solaris’s rage called Mephiles. Mephiles seeks to release Solaris from within the Princess of Soleanna, named Princess Blaze, and bring order to the world to satisfy the rage and malice he felt thousands of years ago during the warfare of the Fourth Great Civilization. A hedgehog named Silver arrives from a future where Solaris’s full rage has been released. Silver tries to find and destroy the “trigger” which releases Solaris’s rage. He comes to believe this trigger is Sonic. Princess Blaze has pyrokinetic powers from her exposure to Solaris and order energy. Rouge and Shadow’s story in this game would be investigating Dr. Starline and Eggman and uncovering some of the deeper secrets of the plot that Sonic and friends don’t see. Ultimately, Blaze sacrifices herself to defeat Solaris within herself. Dr. Starline develops Sol Drives based off his research of the Sol Emeralds. These Sol Drives allow Mobians to gain elemental powers if used correctly. After the future is changed, Silver cannot return to the future as the circumstances of his birth never occur in the new future. So he stays in the present as an ally for Sonic.
Following that would be game based on a several ideas from Sonic Colors and Lost World. Metal Sonic allies with the remanent of the Black Arms (reconceptualized Zavok + Deadly Six) and launches an assault on Little Planet, also known as Planet Wisp, which had previously been pulled into a closer orbit to earth in Sonic CD. They intend to use the Wisps bio-energy to destroy Sonic and conquer the Earth. Their plan fails, but Zavok manages to escape but not without leaving behind an artifact from early in the world’s history that the Black Arms had safeguarded all these millennia.
This would lead into a hypothetical Sonic Frontiers, where Sonic and friends investigate the ancient Starfall Islands and uncover the lore of the First Great Civilization, the creation of the Chaos Emeralds, and more---including the Phantom Ruby and Infinite (instead of SAGE)
submitted by EternalKoniko to SonicTheHedgehog [link] [comments]

The Hela Casino Deck - a not quite Hela centric deck

The Hela Casino Deck - a not quite Hela centric deck

Decklist

I'm here to present the Hela Casino deck, which is not actually a strictly Hela deck, but more of a Hybrid Hela-Control deck featuring both Hela and Leader, and the main card Sandman. These three cards form the main shell of this deck.
Hela has a reputation for being an unreliable and relatively low tier deck. I'm not here to change your mind, but to present to you a somewhat Hela deck while may be still unreliable, maybe not necessarily top tier, but one of the more entertaining decks I've played, with a strong potential to climb the ranks especially in the current meta.
I've played this deck almost exclusively since very early during season 3 (Heroes for Hire) climbing from rank 100 to 150, and climbed exclusively in season 4 (Sword and Shield) from rank 70 to 100 in 3 days. (Disclaimer: your mileage may vary).

Hail Hydra

Q: Who should play this deck?
A: This deck is NOT for everyone.
Play this:
  • If you enjoy randomness and/or gambling. Foremost of importance is, you must be able to tolerate and maybe even enjoy some randomness and unpredictability. You will have some control over your plans and effects, but there will be lots of high rolls and low rolls, so being able to embrace this will definitely affect how much of this deck you are willing to tolerate.
  • If you are the person that gets bored of a deck playing out in the exact same way each game, with the exact same game plan and wants a more dynamic/interactive experience, this deck may be for you. With multiple paths to victory and several win conditions, and your game plan can often pivot mid game.
  • If you are interested in climbing the ranks, and are comfortable with retreating for 1-2 cube losses, while aiming for 4-8 cube wins, this deck is very good at potentially explosive end turns, or ensuring near guaranteed wins via one of the win conditions.
  • If you don't mind a steep learning curve, and probably losing a lot when you first try out the deck, as it can be non-intuitive, sometimes really frustrating with low rolls.

Q: Who should NOT play this deck?
A: As stated earlier, this deck is not for everyone.
Probably don't try this deck (or do try it, live your own life):
  • If you don't like randomness or variance, stay away from this deck. It's called casino because there is a lot of rolling and taking chances on the RNG, although it can be mitigated to some extent, you WILL have streaks of terrible games/losses.
  • If you are a person that does not like retreating, stay away. There are often games that you are hard countered, your draws or RNG are against you, or you have no way to counter the incoming plays but rather play it out, I don't recommend this deck. Although willingness to retreat should be standard for any deck, as this deck is often a bit more swingy in nature, being able to recognize a lost game early will save cubes.
  • If you are a person that wants to have a high win rate and consistent draws/game plan, this deck is also probably not for you. Unlike some strategies like Zoo or Mr. Negative/Magik, where you have very clear strategies for a win and retreat if you don't assemble the pieces, the Hela Casino deck tends to be very flexible and dynamic each turn, depending on your draws/discards/opponent's plays/locations.
  • If you are playing the game without being able to focus/pay close attention, you may not want to try this deck. Playing this at max efficiency requires paying attention to a lot of details such as what cards have been discarded (I've been victim of being distracted at the start of the game and not seeing what turn 1 Sokovia discarded and not knowing if just lost Hela or not). Keeping track of what was discarded or destroyed lets you know if going for a Hela win is feasible or not, or if a different approach is needed, or if it's time to retreat.

With that out of the way, why should you play this deck over some other established decks or Hela versions?

Pros:
  • A very dynamic and flexible game plan, with multiple win conditions. Although named for Hela, she is maybe only 40-50% of the deck's wins, with probably 20-30% coming from leader, and the rest from random occurrences/interactions.
  • There are no auto loss matches against other deck archetypes. Although some may be disadvantaged, the Hela Casino deck can go toe to toe with every other deck out there right now. I have not felt any match was impossible, and yes that includes the Mr. Negative/Magik decks that are rampant on ladder right now. That matchup feels almost even, perhaps even slightly advantaged for Hela Casino due to the primary card, Sandman.
  • This deck is very good at stealing cubes from humans. As it tends to have huge swingy turn 6's, you can plan ahead of time knowing that you have a turn 6 Hela ready, or once Sandman comes down and you can play for a Leader win, you can snap earlier usually gaining 2 cubes before turn 6. Also many players will auto snap if they see you discarding Hela, only to be forced to retreat or lose themselves later when they find themselves in a losing position due to Sandman/Leader.
  • Resilient against most locations. There are only a handful of truly disruptive locations, and these locations would be detrimental to almost all decks. Most other locations tend not to cause too many problems and these will be covered later in the locations section.
  • The games tend to be very different each time, so it can feel a little less repetitive than other decks.

Cons:
  • This can be a very awkward deck to play at first, and even when comfortable it is still often difficult to play as there are usually several options and you can be at the mercy of bad RNG which can feel really bad.
  • This deck requires a decent amount of focus and concentration to remember what cards were discarded and what's still available to know what the possible outcomes of Hela can be, or if it's time to switch to an alternate win condition. It's not good for playing casually on the side while doing other activities.
  • The low rolls can feel terrible. The discards, Hela resurrections, Magneto pulls, etc can all go badly and force you to have to retreat and feels bad. Or even the resurrections don't land in the right spots causing you to lose cubes can be really tilting.

The Deck:
Blade
  • Not sure if he's correct, but a cheap/early discard outlet is what you need sometimes.
  • Seems anti-synergy with Killmonger, but generally the 3 power here usually isn't enough to affect the find game outcome if Killmonger is played afterwards, and the cheap discard can be more important.
Invisible Woman
  • Standard piece of tech for most Hela decks
  • Hides your discard outlets, ideally Hela is placed behind her on turn 6 to have discard outlets trigger first, and then Hela's On Reveal effect is triggered.
  • On locations like Pegasus or Superflow, it's beneficial to hide Hela early
Lady Sif
  • Discard your highest cost card. Sometimes you have to take the gamble if Hela is in hand, but even if she's discarded, there are alternate paths to victory.
  • Can be played without fear (and without Invisible Woman) if Hela is not in hand but any other 6 drop is.
Killmonger
  • Kind of a flex spot. I've tried Colleen Wing here but didn't like it. Maybe Ghost Rider would be a clean option here, but I don't have him to test with.
  • Kills Debrii rocks, squirrels, Sunspot, and can deactivate Ant-Man or Mojo. Sometimes good to hide behind an Invisible Woman as an end game surprise, especially on locations like Nidavallir and Mojoworld
  • Can feel bad or anti-synergy to kill your own Blade, but generally the 3 power you lose IF you even kill your own Blade is counter acted by Killmonger's effect.
Sword Master
  • High stats and another discard outlet.
Sandman
  • He is the core of the deck. I consider him to be the most important card in the deck. Without him, this becomes any other lame and inconsistent Hela deck.
  • It is ALMOST always correct to be played on turn 4.
  • Shuts down Mr. Negative, Bounce Bros (Beast/Falcon), Angela/Zoo, Sera. Many Mr. Negative deck players will just retreat as soon as Sandman comes down.
  • Turns discarded cards into 2 for 1 for Hela, ie. the discard outlet played, and whatever is discarded will come back later with Hela letting you pull ahead of your opponent.
  • Enables a lock for a Leader win opportunity. The win conditions for this is as follows: Be no more than 3 power behind on a location (that has 2 open spots, one for Leader, one for whatever card to potentially copy from the opponent. And another lane that you are leading in. OR you have a Captain Marvel and space for her to fly in). There are times that playing Leader over Hela, when Sandman is active, is the correct play on turn 6.
  • Makes it easier to determine where a location to drag opponent's cards with Magneto will be available
Hell Cow
  • High power, and discards two cards.
  • Ideally played behind an Invisible Woman. It feels bad when you sometimes have to gamble with the discards if you have Hela in hand but no Invisible Woman in play. A bad set of discards can potentially require you to retreat. But the name of the deck is Casino after all, and you are playing this for the gamble.
Captain Marvel
  • Very effective with Sandman in play as there will generally be more open locations for her to fly to due to the 1 card per turn restriction.
  • Has very strong synergy with the randomness of Hela's resurrections and Magneto's pulls. Especially if Magneto is brought back with Hela, his location and thus what he pulls can somewhat be calculated, but even so Captain Marvel is a good insurance policy.
  • Can often secure a locked out location such as Flood, Death's Domain, Sanctum Sanctorum, and Kyln
Leader
  • The secondary main win condition after Hela.
  • Paired with Sandman, is a very effective win condition. If Sandman is in play, you can almost always win a location that has 2 spots open if you are behind no more than 3 power (Leader's 4 power plus whatever 1 card copied the opponent will play or if you have Captain Marvel with open spots). In these situations, often Leader over Hela is the proper turn 6 play.
  • He is a cube stealing machine, especially if the opponent snapped after seeing Hela get discarded.
Hela
  • The deck is named after her, but she's not necessarily the main star. She brings back discarded cards into the playing field at random locations, allowing you to get cards into play in locations not available otherwise, such as Death's Domain, Flooded locations, and Sanctum Sanctorm.
  • She tends to be the primary win condition, but is NOT the only win condition. This is VERY important to remember. Even if you discard Hela, but have other pieces in hand such as Sandman and Leader, or Magneto, etc. its often worth it to stay in for 2 cubes and play til turn 6 and see your draws.
  • People will tend to snap if they see Hela discarded, this can lead to multi-cube opportunities.
Magneto
  • He is a secret MVP
  • High stats (same as Death, more than Hulk)
  • His On Reveal ability which can move cards around, syncs well with Captain Marvel to fill in locations to win. There are a lot of neat tricks you can abuse with him outside of his high power.
  • Pulls cards out of Nidavillar or Mojoworld to secure that location
  • Pulls Storm out of Flooded areas
  • With initiative, can pull Wong and/or Mystique out of their lane to disrupt their combos with Ironheart/White Tiger/Gambit/etc
  • Can pull Mr. Negative and other cards to fill out a lane to prevent Iron Man/Mystique from being placed on turn 7
  • Can pull large stat cards like Devil DinosauVenom out of their lane to sacrifice one so other two lanes can be won
  • Can pull large cards into Bar With No Name to cause them to lose that location, and whatever previous location.
  • Can pull cards into Negative Zone/KlyntaSewer System, where multiple cards getting -2 or -3 will often lose to a single Magneto.
  • Can move Venom away from turn 6 Armin Zola
  • Can pull Lockjaw out of his lane, causing opponent to whiff his effect.
  • If you know in advance you will be resurrecting Magneto with Hela, you can see what affect he will have on each lane (if the opponent has any 3 or 4 cost cards), and try to plan accordingly.
Infinaut
  • Big stat stick, he can often wins a lane by himself. You are happy to see him discarded when you have Hela available. Sometimes when you are so far ahead, if you dropped Sandman on turn 4, you can skip turn 5 and play him on turn 6 for a win.

General Play Tips
  • It is almost always correct to play Sandman on Turn 4 regardless what else is in your hand. His power in the current meta where there is a lot decks that want to play multiple cards a turn cannot be overstated.
  • If you get an early Project Pegasus, the best play is likely Invisible Woman + Hela if possible. Otherwise an Infinaut, or Sandman + other card are also strong plays.
  • Try to not fill out your locations, to give Leader the ability to copy opponent's cards, especially if you have Sandman, as this makes almost any match heavily in your favor.
  • Don't play Sandman behind Invisible Woman, as his Ongoing effect wont go active.
  • If Sinister London is in play, often you can try to go for a turn 6 Infinaut, as opposed to Hela
  • The ideal game is something like this
  1. Blade + discarding 6 cost card (Not Hela)
  2. Invisible Woman
  3. Lady Sif behind Invisible Woman
  4. Sandman on the clean lane
  5. Hell Cow behind Invisible Woman
  6. Hela behind Invisible Woman
  • Magneto is a powerful tool to win locations, dragging enemies into locations that reduce power, or Fisk Tower, or even dragging high power units like Devil Dinosaur and giving up that lane to win the others is often a winning play.
  • Don't over commit to locations that will be locked down like Kyln or areas Flooded by Storm. You have multiple ways to still win at those locations with Captain Marvel, Magneto, and Hela. It's generally more important to establish a presence in other lanes while your opponent feels confident in winning that location.
  • Be ready to change your game plan if your draws aren't good or your opponent disrupts your wins. Your primary win setups will tend to be Sandman + Hela / Sandman + Leader / Magneto + Captain Marvel. However, you can often win by brute power as your discard outlets tend to have high power and your turn 6 plays also are high power.
  • Be ready to retreat if you have terrible locations, or you discard all your win conditions, etc. This is not the greatest "win percentage" deck, but it is good for climbing as it often will win multiple cubes when it does.
  • Depending on your draws and what's in your hand, often it's right to gamble with a turn 2 Lady Sif, even if you have to take the 50/50 with Hela and another card in hand. Again, you aren't playing this game to have safe consistent matches.

Tips against Mr. Negative/Magik
  • Always play Sandman turn 4, and see if they retreat or not. No retreat usually means they have a Magik on turn 7 and are willing to play it out.
  • If you are leading by a lot and your opponent is playing passively, expect a Magik and turn 7. If you don't have Sandman out by then, expect Iron Man + Mystique on 2 lanes. If you have Magneto available with Initiative, you can try dragging cards out of open lanes. Be ready to retreat if you don't have sandman or a way to counter Ironman + Mystique
  • Play Hela turn 6, and keep leader for Turn 7 if possible
  • Play minimum needed for a win on turn 6 in case of Magik, usually they will retreat by then if they don't have it.

Extremely bad Locations:
  • Atillan, forcing a redraw and only 3 cards can be bad. Sometimes it'll help you draw some combo pieces, but as there tends not to be too many low cost cards, it can really disrupt your game plan. Usually you will lose more cards than you draw.
  • Mindscape, switching hand on turn 6 generally means no Hela/Leader plays (unless Superflow or such). The plus side is you can often discard your whole hand with cards like Hell Cow, Lady Sif, etc to put a large amount of power on the board and empty your hand to trade for nothing.
  • District X, at the mercy of whatever is drawn and whatever starting cards you had.
  • Central Park, squirrels are a mixed bag. They limit the amount of space for placing Invisible Woman and your own resurrection card. On the other hand if you can resurrect a bunch of high power cards you will generally have an advantage. If you are running Killmonger in your version, this location can be mitigated to some extent.
Favorable Locations:
  • Dark Dimension, Free Invisible Woman effect, but a Cosmo here will ruin your day
  • Death's Domain, Hela and Captain Marvel can put a lot of power in this location to win
  • Sanctum Sanctorum, Hela and Captain Marvel can put a lot of power in this location to win
  • Elysium, Lets you play Invisible Woman/discard outlets early. Also can let you hard cast a 6 cost card early
  • Sinster London, Can let you hard cast double Infinaut. A Hela cast here will ressurrect cards, and if you resurrect any discard outlets, the second Hela will also bring the next round back.
  • Strange Academy, If you see this location, it's a good candidate to try for a Sandman/Leader win, as it's virtually guaranteed that turn 6 will have this location empty, making it an ideal spot to play Leader, as long as you are winning at least 1 other lane and that lane has 1 spot open.
  • Superflow, similar to Elysium. Let's you play cards early and hardcast a 6 cost on turn 5.
  • Project Pegasus, Depending on what turn and what's in hand, you can get down an early Infinaut, or even an Invisible Woman + Hela hidden immediately. Otherwise playing Sandman and some other card is a very strong play.
  • Nidavellir - With Sandman in play, it's easy to stay ahead in the card count on this location, especially with Leader. Also Magneto can pull cards off this location.
  • Mojoworld - With Sandman in play, it's easy to stay ahead in the card count on this location, especially with Leader. Also Magneto can pull cards off this location.
  • Triskelion - This one may be surprising, but this location is often beneficial as you are less likely to discard your key win conditions. Additionally, since you start with more than one game plan, you actually have more options for a path to victory with the added cards.
  • Kamar-Taj - Let's your discard outlets trigger twice (especially good if behind an Invisible Woman), and lets Hela trigger twice which will let you resurrect additional cards that are tossed if you bring back any discard outlets on the first On Reveal effect.

Matchups:
Mr. Negative + Magik:
  • Largely about an even matchup.
  • This match often comes down to playing Sandman on turn 4 or 5. Often this will lead to an immediate retreat. Sometimes they will play it out if they have Magik and a negatived Iron Man/Mystique. If they do not retreat after Sandman hits, expect a turn 7, and try to play Leader on turn 7 if possible, with Hela on turn 6. A Magneto on turn 6 can also disrupt their Iron Man/Mystique plans.
Sera Miracle:
  • Favorable matchup.
  • This deck often just folds once Sandman enters play. Even with no Sandman, between Hela placing large power, and Leader potentially copying a lot of their plays, you have a very good match up against this deck.
Wong/Mystique based decks:
  • About an even matchup
  • Lots of variations on this deck, but generally a favorable matchup, as Sandman prevents them from playing multiple cards on the final turn, and Magneto with initiative can drag Wong + Mystique out of their lane causing their On Reveal payoff to whiff.
DeathWave:
  • Favorable matchup.
  • Sandman again is the MVP, as this deck tends to try to play Death + Chavez on turn 6. Sandman prevents that, and Leader or Hela should output enough power to counteract one of the big cards.
DestroyeProfessor X Lockdown:
  • Usually a favorable matchup.
  • Their plan is usually to win one lane with Professor X, and 1 lane with Destroyer. Since they will Professor X the lane that has the least power, they often will leave your Invisible Woman lane alone, allowing you to output enough power to overcome their destroyer.

Other considerations:
  • Death - would prevent Lady Sif from discarding Hela and is a big stat stick but no other on reveal effects, so not as synergistic with Magneto/Captain Marvel
  • Dr. Doom - can spread out power a bit more, but might lose a Doombot if the Invisible Woman location is completely full, which means you are only getting 10 power out.
  • Shang Chi - often a very good tech card but can be a dead card in some matchups.
  • Gambit - another discard outlet and can remove a threat on their board but low on power, which makes it harder for a sandman win.
  • Black Cat - auto discards herself with reasonable power, but pushes the deck into more of a forced Hela game plan
  • Moon Knight - Less power than Sword Master, but also forces opponent to discard.
  • Magik - Undecided. An extra turn might be good to draw one more card. If Sandman already in play, then buying an extra turn to draw Leader or Sera may be worth it, but may not be needed.
  • Wave - Can help hide Hela early, or play one of the large bodies early
  • Ghost Rider - Can be used as a backup plan to bring back a discarded Hela, or to bring back an early discarded card and still leave a flexible turn 5/6 play
  • Jubilee - Can pull out some big cost cards early, but you have to be aware and cautious that you may summon out a discard outlet, and toss something from your hand. Best used when you have most of your discard outlets in hand, and no big guys discarded/in hand. Would not recommend using her if you are running Hell Cow

Cards that probably should not be included:
  • Agatha - Should NOT go into the deck. There are too many situational and positional choices to be made, and Agatha would just randomly place things.
  • Sera - Doesn't do much for this deck. Turns 4 and 5 ideally should be Sandman then Hell Cow

Specific card counters against the deck:
Remember even though these cards often disrupt your game plan, you are not locked into a single objective of just Hela or Leader, so you can often still farm a lot of cubes off them, especially if the opponent snaps thinking you have no more options.
  • Rogue - Steals Invisible Woman's power causing a lot of unexpected discards
  • Comso - prevents Hela/Leader from activating. A Cosmo turn 6 on your Hela lane is devasting. If you know your opponent plays Cosmo, try going for a fake out play with Leader or Magneto in a different lane than your Invisible Woman
  • Leech - Deactivates all your cards which tend to have On Reveal effects
  • Goose - Prevents your big plays
  • Shang-Chi - Destroys your top end cards in a lane
  • Green Goblin/Hobgoblin - Green Goblin is the bigger menace and will often clog your Invisible Woman location. Hobgoblin tends not to cause as much issue as the top heavy cards can often make up the difference
  • Enchantress - Causes Invisible Woman to lose her effect, causing lots of unexpected discards. This is not always a bad thing as sometimes it lures the opponent into feeling safe and snapping, while you still have multiple avenues to potentially win.

Hope you guys are willing to give this deck a try and endure through the rough learning curve. If you enjoy variance, wild swingy games and solving puzzles, I feel this deck may be a fun one for you.
Find me in the official Marvel Snap discord and feel free to message me.

Additional thanks:
  • Second Dinner for making this game
  • SpecialK for reviewing this writeup and for taking a chance on this deck and trying it out early on when I first presented it early season 3.
  • KayneBest for his other content creation and encouraging me to do the writeup.

Edit:
General Play Tips:
  • The high rolls of discarding Leader then bringing him back with Hela generally will mean a guaranteed win as you should copy most of what the opponent is doing, in addition to the power from Hela and her effect. Do be cautious about Leader copying Destroyer if you are playing a Destroyer deck. :)
  • On your turn 4 or 5, if you are playing Sandman, try to play him on a lane that your opponent has no cards if possible. Otherwise, play him on a lane where your opponent has only 3 or 4 costing cards in the event you can get Magneto into play and he can pull whatever cards are there, allowing Sandman to win even with his 1 power. Remember that if you have Sandman on the board, Leader will usually win any lane that has an extra open spot as long as you are behind at most by 3 power there. However, if the opponent looks like they are playing some type of combo deck like Patriot, consider retreating if you can't win enough lanes with your turn 6 play.
  • There are a new batch of bots with new decks. This deck is very high variance against bots, especially since they have the psychic ability and can predict outcomes. I recommend not gambling with snaps against bots and play it out conservatively unless you have a guaranteed win for turn 6.
  • Pay attention to the locations! Please do not play Sandman or Invisible Woman on Isle of Silence! And don't play Invisible Woman on Knowhere either.
  • If one of your locations is Avenger's Compound which forces you to play all cards there on turn 5, you should place Invisible Woman there, in case your turn 4 is Sandman, you want to be able to play a discard outlet behind her on turn 5.
Other considerations:
These cards were suggested by some people in the comments. As long as you maintain a core shell of Sandman (who everyone has if they have Hela), and Hela (with Leader if possible), your supporting cards can often be somewhat tailored to your preferences.
Colleen Wing - I did briefly mention her in my Killmonger section, as she was actually in my original deck version. I took her out finding she didn't often have a good target. But a few people have commented on adding Ebony Maw, so Colleen + Ebony Maw could be a potential good swap for Blade and Killmonger
Odin - Odin if is resurrected in Hela's lane will allow her to trigger a second time, causing extra revivals of whatever was discarded again, potentially leading for a super high roll, similar to Kamar-Taj. I think a potentially powerful swap would be to include both Wave and Odin, to allow a turn 4 Hela, turn 5 discard, turn 6 Odin.
Giganto - Just another big stat stick. I generally prefer cards that have some effect but he's a reasonable substitute.

Specific Card Counters:
A few more cards:
Spider-Man - Can web your Invisible Woman location. Depending on what's still in your hand and what was previously discarded, this could force a retreat
Polaris - Not commonly seen, but can yank Invisible Woman out of her lane, but with other 1 and 2 drops, the opponent may need some luck also.
Juggernaut - Not commonly seen, but with initiative he can knock Hela out of Invisible Woman's lane. Even when played early, he can potentially push out a discard outlet and cause an early and unexpected discard to occur.

Additional thanks:
I forgot to include thanks to KaptainKurch for his original write up on his Hela deck. It's a more classic build but is full of many useful tips and information. I took some inspiration from his post on how to make a functional Hela deck and format of his write-up. If you haven't already seen it, please check it out here https://www.reddit.com/MarvelSnap/comments/wwrg3n/hela_misconceptions_and_setting_the_record/

submitted by nasir_marvelsnap to MarvelSnap [link] [comments]

Does anyone's Narc parent try to push relationship or marriage advice on you? I think I am being gaslit into thinking my own marriage is not healthy despite the contrary.

A bit of context: Nmom and Edad have a unique relationship. When I was little Edad took a job that required him to be on the road a lot, so I saw little of him growing up and I was stuck with Nmom. I would say that for the first 20 years of my parents marriage, the time my Edad was not constantly away was probably 5 years of it. As a result, both of them "grew up" separately while in their marriage. My Nmom got worst over time with Edad not around, and I bore the brunt of it. They both keep secrets from each other that they don't want the other to know, such as online "flings", secret savings, expenditures etc. They are now in their 70s, retired, and they don't really have any shared interests and need personal space. Tbh I think their relationship is pretty messed up.
Two years ago I married the love of my life after many years of dating, and he puts up my dysfunctional family dynamic. DH has a loving and close knit family, and I am very lucky to be embraced and loved by them. DH and I have a very transparent and communicative relationship as we spent a good amount of our dating years long distance. We are both very happy and fulfilled. We talk about our careers, share similar hobbies and function as a team. We ask each other for advice and opinions on things.
My Narc mom and Edad feel I am "too" trusting and naive. They feel I should keep "secrets" from DH as that keeps the mystique of the relationship. They don't like it when I share family details, such as my parents going to the casino because DH could "use that against me someday" when we fight?? My DH doesn't judge and doesn't care about these details. I think my parents are thinking this way because THEY would hold this against someone else and manipulate people this way. But they are saying I am still early in my marriage and they have been married for decades so this is the secret to marriage. It really bothers them. Even though they are posing it as advice, I think I am being gaslit over and over again.
What do you all think?
submitted by bloo88 to raisedbynarcissists [link] [comments]

Tracking Tahoe Tessie Down

Oh, beautiful Lake Tahoe. Just look at that blue sky, freshwater, green forest, and monstrous snake creature.
South Shore of Lake Tahoe from the West Shore. Heavenly Valley's ski runs can be seen quite clearly, as can just a bit of Job's Peak on the right.
Of course, you can't see the monstrous snake creature in the photo because then we wouldn't have a mystery on our hands. Research into the unknown—especially cryptids—is fraught with booby traps, half-truths, pitfalls, lack of physical, photographic, or video evidence, and dead ends. It's dangerous out there, but I'm happy to be your guide as I hack and slash my way through the information danger jungle called the Internet.
Lake Tahoe is situated right on the border of Nevada and California. It's the second deepest lake in the United States—coming in at around 1,645 feet (about 500 meters.) Measurements are impossible for most people to visualize, so here's a quick way to picture the depth of Lake Tahoe.
First, gather the following items: 35 full-sized sofas, 35 queen-sized mattresses, 77 baseball bats, 42 hockey sticks, 35 garage doors, 21 full-grown alligators, 7 residential telephone poles.
Then, set everything up end to end outside your house, taking as much room in your neighborhood as you like (your neighbors surely won't mind.) There you have it, a rough approximation of 1645 feet (or 500 meters.) Now, take a walk alongside your new Lake Tahoe depth measuring stick and see for yourself how much lake monster might fit. And that's just the depth.
If you couldn't find all your alligators or hockey sticks, here's a photo of the Shanghai World Financial Center, a supertall skyscraper that's around the same height as the maximum depth of Lake Tahoe.
Lake Tahoe covers a surface area of around 191 square miles (495 square kilometers.) Since you're probably fresh out of full-grown alligators for a surface area measuring square, here's another way to picture the size of Lake Tahoe: you can fit the entire city of Frankfurt, Germany in it—twice. It would even hold the Republic of Palau—an entire country.
Tahoe Tessie is supposed to be around 60-feet (18 meters) long. You know what else is 60-feet long? A bowling lane. Now that we've established that we're looking for a single, constantly moving bowling lane in an area the size of two Frankfurts and a max depth of the Shanghai World Financial Center—one has to wonder, where are all the photos/videos/TikToks of Tahoe Tessie?
We face the same trouble here that often plagues cryptid research: a massive area. How much of Lake Tahoe do you suppose has been explored? Well, it depends on how one defines "explored." (And remember, when we're talking living creatures, they can just decide to get up and swim around, making them a little hard to find.) No matter the definition, though, it's an absolutely stunningly ginormous area to look for something so small.
Such an awe-inspiring mass of water was bound to be at the center of numerous stories, myths, folklore, and "inventions," aka lies. Let's take a look at some of these to understand the mystique of Lake Tahoe before we delve into tracking Tessie down.

Frozen Bodies at the Bottom

If you go looking up Lake Tahoe, you're bound to come across a popular story about a bunch of perfectly preserved frozen bodies resting on the bottom of the lake. Two different stories explain the origins of the bodies.

Mob Dumping Grounds

The Myth
Back in the heydey of the 50s and 60s, The Rat Pack used their mafia connections to get rid of people they didn't like, and the mafia disposed of the bodies by dumping them into Lake Tahoe. Who and why did The Rat pack want to disappear? How many people? Well, nobody knows.
The Rat Pack, in front of the Sands Hotel and Casino in Las Vegas, NV..jpg) L-R: Frank Sinatra, Dean Martin, Sammy Davis Jr., Peter Lawford, and Joey Bishop..jpg)
The Reality
There is no evidence to support this. Although, in The Godfather: Part II movie from 1974, a character is killed on Lake Tahoe and dumped overboard.

Bodies of Hundreds of Chinese Rail Workers

The Myth
"They" brought in hundreds of Chinese immigrants to build a railroad in the area. When the immigrants had finished building the railroad, instead of paying the workers, "they" took everyone into the middle of the lake, tied them all together, and threw them into the water, where hundreds of people drowned. Who is "they" in this story? Well, an evil railroad tycoon, obviously—no need for names here.
The Reality
Hundreds of tied-together frozen bodies haven't been found yet. At least if there are perfectly preserved bodies down there, they won't just get up swim around—they should be reasonably straightforward to find. Which likely means they don't exist. However, the myth holds at least some grain of truth, a real-life horror.
In the mid-1800s, Chinese laborers did work on the Transcontinental Railroad in that area. Anti-Chinese resentment quickly built, and a white supremacist group called Caucasian League was formed in the 1870s. Their ideas garnered support in the nearby town of Truckee, which produced a local group called the 601 Truckee Vigilance Committee, whose self-proclaimed job was to instill law and order. If you're wondering what the "601" means, it's not an area code. It means "6 feet under, 0 trials, 1 rope." Some of the "law and order" the group "instilled" was to tell Chinese people to GTFO or be shipped out in boxcars—lots of violence, lots of hate crime. You can read more on The No Place Project.

Jacques Cousteau

By the way, famous French explorer Jacques Cousteau found those frozen bodies. Except—not really. This is another myth.
The Myth
Jacques Cousteau took a submersible dirigible (that's what I like to call old submarines) over to Lake Tahoe and navigated to the bottom of the lake. When he came up, he was 'shook' and refused to tell anyone what he saw. When pressed, he said, "the world is not ready for what is down there." In other versions, he said, "A stop was quickly put on the mission by some powerful people."
The Reality
There's one small problem to this story: it never happened. Jacques Cousteau never visited Lake Tahoe. But, his grandson Philippe Cousteau Jr. may have visited the lake in 2002 while he was in the area for a speaking engagement. That's basically the same thing as flying a submersible dirigible and finding some unspeakable horror—right?

The Missing Scuba Diver

The Myth
There's this scuba guy whose body went missing years ago. His frozen body was caught up in underwater lava tubes that connect Lake Tahoe with Pyramid Lake, and he was stuck down there for some odd decades. He got unstuck, and they found his perfectly preserved body. Also, Tessie hides in those lava tubes. And Chinese immigrants. And mafia victims.
The Reality
Donald Christopher Windecker's body was recovered 17 years after it went missing on July 27, 2011. Dental records confirmed his identity.
Sheriff's Sgt. Jim Byers said, "His remains are in amazing physical condition." No further details were provided on the condition of his body. As for why he was down there for 17 years and came up in excellent physical condition, he was in 35-degree water and increased pressure at a depth of 265-feet. You can read more about this fascinating story here.
If you go Googling this story, you'll find numerous people claiming "authorities believed." It's a strange phenomenon that seems to occur frequently in cryptid cases—someone makes a statement, presents it as fact, and claims it came from a vague "authority." Often, it's simply not true. In the case of Donald Christopher Windecker and that Los Angeles Times source article—the actual "authorities," Sheriff's Sgt. Jim Byers, interviewed in the article, dismisses the idea of underwater tunnels as an urban myth. Things like this make researching cryptids a difficult task and a chore of diligence in separating fact from fiction.
The theory of Lake Tahoe and Pyramid Lake connected by underwater tunnels is currently unproven and unverified, though they are hydrologically connected via the Truckee River.
Now that we've captured some of the mystique of Lake Tahoe let's see about tracking down Tahoe Tessie.

Tahoe Tessie

Physical Description
The size of a school bus with a large serpentine body "as wide as a barrel." Tessie's color ranges from jet black to turquoise, sometimes a "slick grey" (or, I guess, "slick gray" for Americans.) Smooth skin, no scales.
The description of Tahoe Tessie from eyewitness accounts is strikingly different than that of Bob McCormick's 1985 book The Story of Tahoe Tessie: The Original Lake Tahoe Monster. I mention this book not only because it's old but also because the illustration you see on the cover is what turned into the Tahoe Tessie mascot you'll see around the area—gift shops, parades, etc. It's funny how some cryptids become cute and cuddly compared to the eyewitness accounts. Maybe Tahoe Tessie doesn't need a better PR person after all.
Habitat
Tahoe Tessie lives in Lake Tahoe, of course. But may also swim over to Pyramid Lake using underwater tunnels. As I mentioned before, the existence of the tunnels is unproven. It is interesting to note that Lake Tahoe and Pyramid Lake are only about 50 miles apart. Check out this map I made. (And by "I made" I mean I added the location markers in Google Maps, took a screenshot, and made that fancy red circle.)
I've circled Lake Tahoe. Pyramid Lake is to the north. The other marker to the southeast of Lake Tahoe is Walker Lake. It's only about 65 miles away. Walker Lake has its own legends of a giant serpent modernly known as Cecil the Serpent, and there's a lot of overlap in stories and sightings between Tahoe Tessie and Cecil the Serpent.
By the way, I would love to know if the late-50s/early-60s cartoon Beany and Cecil has anything to do with Cecil the Serpent of Walker Lake. I couldn't find anything linking them, but I might be better at tracking down cryptids than cartoons.

Earliest Mentions of Tahoe Tessie

As with the Oklahoma Octopus article I wrote, I dug around to try and find early mentions of Tahoe Tessie to see just how far back the phrase went.
Here are the two earliest mentions that I could find referenced on the Internet (this doesn't mean it's the earliest ever, only the earliest I could find mention of via Internet tools):
Snow Country Magazine - Oct 1989 - Vol. 2, No. 10 - Page 48
On long summer nights, the children must have shivered to tales of the apparitions in the lake. For instance, there is Tessie, Tahoe's own Loch Ness monster. Residents swear that the U.S. Navy verified film of Tessie, but suppressed it for fear it would ruin the valley's booming economy.‍
https://books.google.com/books?id=I-1Khy8pV9QC&pg=PA48&dq=tahoe+tessie&hl=en
Nevada Magazine - 1986 - Volume 46 - Page 52 - Swimmer's Marathon
Lake Tahoe will be no place for chickens of the sea on July 26 as master swimmers in the Trans Tahoe Invitational Swim brave the 6,225-foot altitude, terminal goosepimples, and—myth-makers insist—a possible close encounter with a resident sea monster named Tessie.*
https://www.google.com/books/edition/Nevada_Magazine/0rkNiDaDYcoC?hl=en&gbpv=1&bsq=tessie

Sightings of Tahoe Tessie

The sightings of Tahoe Tessie span from around the 1950s and continue even today. Unfortunately, most of them are either anonymous, cite someone I can't find, or are vague enough that I can't verify anything about them. Cryptidz Wiki has several accounts and you can read all about them on the link there.

Native American Legends

Here's where things get real damned interesting to me. I wrote a piece about the Oklahoma Octopus a while back, and I turned up all sorts of indications that brought into question the age and origin of stories regarding an octopus stalking a few lakes in Oklahoma. Well, I'm telling you now that what you're about to read goes in an entirely different direction because of what I was able to dig up about Lake Tahoe in actual, real-life, documented, Native American anthropological studies of the Washoe tribe.
As usual in America, there's a lot of "it is said" and "legend has it"—vaguely motioning toward "Native American." Unlike the lakes in the case of the Oklahoma Octopus, Lake Tahoe is about two million years old. The references to indigenous legends refer to the Washoe Tribe of Nevada and California and, occasionally, the Pyramid Lake Paiute Tribe of Nevada.
In terms of cryptid research, the fact that two specific tribes were mentioned immediately made this stand out. I've said it before in other articles, but there are so many times a research trail goes cold with "Native American legend/burial ground/story/folklore." There's simply no evidence to back up this claim in many cases, and while there may be some grain of truth somewhere buried in it, there's usually absolutely no way to verify it.
But, when there's specificity, though, things are different. For Tahoe Tessie, the Washoe Tribe of Nevada/California and the Pyramid Lake Paiute Tribe of Nevada are specifically named. I wanted to know for myself if either tribe had ancient folklore on Tahoe Tessie, so I looked them up and reached out. After a lot of digging and attempts, I was able to pick up on a rather intriguing trail.

Warren L. d'Azevedo

Let me introduce you to a man named Warren L. d'Azevedo. He died back in 2014 but left a legacy that will impact the world for generations to come.
Warren L. d'Azevedo. August 19, 1920 - January 19, 2014.
In addition to being an all-around bad-ass of a person and all the fantastic things described in that legacy.com link, here's how he fits into this write-up about Tahoe Tessie.
In 1952 he began anthropological fieldwork in Nevada with the Washoe tribe. He continued until he died in 2014—that's 61 years spent with the Washoe tribe from personal and professional perspectives.
In 2006 at the bi-annual Great Basin Anthropological Conference -- a major scholarly organization he helped develop in the 1960s -- Warren was honored by the Washoe Tribe for his decades of work with tribal elders to help preserve knowledge of traditional culture, and his many efforts in support of the Tribe. — Legacy.com
Warren wrote volumes regarding the things that he learned in his life. In October 2008, he released a 70-page book published by the Nevada State Museum and Nevada Department of Cultural Affairs. It's titled The Two Worlds of Lake Tahoe. You can read the entire thing online here. (Warning: 73-page PDF)
The book linked above focuses on Cave Rock, a 250-foot-tall (76 meters) formation of volcanic andesite on the shore of Lake Tahoe. It is a place the Washoe holds sacred, and there are numerous stories, folklore, and mythology surrounding it. Warren did an excellent job of capturing so much about the history and often conflicting perspectives of people in the area around Lake Tahoe. I'm only going to summarize a few points that I think are relevant to Tahoe Tessie.

Cave Rock & Waterbabies

These are somewhat difficult to summarize quickly, as you might imagine, considering Warren wrote an entire book about Cave Rock. To make it even more difficult for myself, I'm not part of any of the tribes who have the actual lore of it. I'll try, though, but if you find yourself with time, check out the PDF of his book that I linked above. It really is worth reading.
Cave Rock. Imagine this except much bigger and without a highway.
Cave Rock is a place of spiritual power for Washoe shamans and is home to dangerous spirits known as "Waterbabies." So dangerous that historically the Washoe people believe that only shamans should visit the place. Lake Tahoe is home to Waterbabies, and they don't live in the actual water—but in a country under the water. They have their own towns and use the waterways like roads. Occasionally, they come up and camp at places like Cave Rock. In some of the stories about Waterbabies, they create natural disasters like floods. The physical descriptions of the beings vary from story to story—everything from mermaid-like to something that makes baby sounds and leaves footprints.
Regardless of the Waterbabies physical appearance, the Washoe have always respected the beings and believe they have always inhabited the area. Cave Rock and Lake Tahoe have been the center of the Washoe cultural heritage for at least 9,000 years—so when we're talking about ancient legends—we're really talking about ancient legends—ones documented by an expert anthropologist who gathered information straight from tribal elders.
Warren's book details two perspectives, though. One of the Washoe and another for the Euro-American. The differences in perspective on Cave Rock are pretty stunning. The Washoe still hold it sacred—and their views were tossed aside 1931 and 1957 when two tunnels were made straight through the sacred formation to open it up for a highway. The structure used to be a lot bigger but countless tourists destroyed have already destroyed a huge portion of it.
Ongoing issues with disrespectful rock-climbers have caused early erosion.
Based on references in The Two Worlds of Lake Tahoe, I tracked down a copy of an out-of-print book called Tales of Tahoe: Lake Tahoe History, Legend and Description written by David J. Stollery, Jr., originally (self-)published in 1969. It took a while for the book to arrive at my house. I found it via a rare bookseller, and it arrived in fantastic condition, especially considering my copy is the sixth printing of it from 1992—that's 30 years old at the time of writing this. Anyway, I couldn't wait to crack it open and see for myself what Warren was talking about.
You can judge for yourself, so I'll just leave a couple of photos here. The book is totally full of things like what you are about to see.
Book photo #1: Great condition for a 30-year-old book, right?
Book photo #2: A big part of my family tree belongs to the Muscogee Nation (a Native American tribe also known as the Creek Nation), but I don't think you need Native American ancestry to guess what I'm thinking. 🤨
Book photo #3: Okay, well, I'm no anthropologist but...
I think that Warren L. d'Azevedo so accurately depicts this book that I'll just drop in what he has to say about it.
Tales of Tahoe is an odd miscellany ranging from "true historical" pieces about "people, places and events" to waggish tales and parodies--admittedly in the mode of Mark Twain and O. Henry. One of its unintended merits as an historical document is that it is an unprecedented compilation of white folklore about the lake. Just about every known anecdote or popular notion in circulation among locals and visitors receives notice, or at least a passing squib. Significantly, the local "consultant" for many of the pieces is a patronized fictitious character with the punnish title of Chief Wa-na-ni-pa who hangs around in anticipation of edibles, cigarettes and liquor for which he will hold forth on quite novel renditions of Washoe beliefs and customs. The Washoe words are sheer inventions of Stollery's fertile imagination and reminiscent of the lingo attributed to Indians in popular fiction. The "legends" are equally outrageous. Of course, "Great Spirits" and "Evil Ones" abound.
— Warren L. d'Azevedo, The Two Worlds of Lake Tahoe, Page 43

The Lake Monster

From Warren's work, I was able to find a few references of a monster living in the lake that he pulled from traditional Washoe stories.
At this site, Waterbabies lived in an underground cave. A monster also lived in a cave in the area. [Cave Rock]
There used to be an old fellow. He worked for a long time at the Raycrafts in the livery stable. His name was Charlie Schofield. Just as regular at that same time--maybe if the moon was right--he’d hike up to Cave Rock at the lake. I don’t know how many days he’d stay there, talking with the spirits. It was just as regular--every season, every year, when it came that time. He used to tell us what the spirits told him. He’d stay up there for three or four days.
The suggestion that monsters or giants were associated with Lake Tahoe and Cave Rock in Washoe lore is substantiated by references to them in a number of traditional tales.
And then there are the many versions of a well-known legend about another monstrous predatory creature noted by Freed (1966:82, Site 27): "About 100 yards offshore from this rock was the nest of a mythical bird ('Aŋ)."
Zany tales and buffoonery of this sort seem to have been standard fare among the rough-and-ready regulars of the lake during this period, fortified by frequent reports of serpents and mermaid-like creatures. It is clear that such lore represents a syncretic fusion of Euro-American and Washoe folklore: there is, for example, a Washoe counterpart in the sightings of small Waterbaby footprints on the shores of the lake and banks of streams--some with high-heeled shoes (cf. Downs 1966:62; Lowie 1939:322). Then there are the fictionalized accounts of Washoe legends by white writers about "little people," monstrous serpents, and of young braves who fall in love with "fish maidens" and go to live with them in caves at the bottom of the Lake (see, for example, Stollery 1969:57-59, 111-113, 132-135).*
— Warren L. d'Azevedo, The Two Worlds of Lake Tahoe

DETOUR: The Paiute Tribe

If you go looking up Waterbabies, by the way, you may come across "legends" of the nearby Paiute tribe that "is said" to have tossed premature and deformed newborns into Pyramid Lake. I haven't been able to confirm an actual link to the Paiute, though. I keep running into our old friends, "It is said," "Legend has it," and "Some locals believe." Take that story with a grain of salt, or perhaps an entire salt shaker, unless someone can confirm it with documented Paiute legend.
I found a significant overlap in myths and folklore between the Washoe and Paiute concerning the lakes. Unsurprising because they historically inhabited the same region. Additionally, the Paiute have a story relevant to why such overlap may exist.
The Stone Mother
The Paiute have a creation story about how the tribes in the area formed. You can read about it here or watch Ralph Burns, a Paiute language teacher and keeper of Paiute stories, tell it on video (Ralph first tells the story in Paiute language and then retells it in English).

END DETOUR: The Paiute Tribe

Those were some fun trails to follow, and I learned a lot. The most important thing, though, is that there doesn't seem to be an ancient Native American legend of a 60-foot long sea monster in Lake Tahoe. However, there's plenty of lore about the area, even without needing a lake monster.
But what about Tahoe Tessie then? If the tribes of the area don't have ancient legends about a lake monster, then what is it? Well, let's talk about some theories on Tahoe Tessie.

Theory: It's a Sturgeon

Somebody tossed a sturgeon into Lake Tahoe around the 1950s, and people kept mistaking it for the Loch Ness monster's cousin until it eventually died, and most of the sightings died out with it.
The largest sturgeon on record was captured in the Volga estuary in 1827. It measured 23 feet 7 inches (7.2 meters) and weighed a whopping 3,463 pounds (1,571 kilograms). That's one huge fish. Their average lifespan is 50-60 years, which could explain why there seemed to be a cluster of sightings in the 50s and 60s and then they kind of trickled into nearly nothing over time. They can live much longer lives, though. According to this handy infographic from the U.S. Fish & Wildlife Service, the oldest lake sturgeon on record was 152 years old.
Sturgeon are bottom-feeders, and as we learned earlier, Lake Tahoe is super deep. It's plausible that a big fish could hang out at the bottom of the lake and only occasionally be seen by people.
Here are some great photos of an enormous sturgeon caught by former award-winning NHL goalie Pete Peeters.
I think Tahoe Tessie as a sturgeon is a solid theory, but since we have no physical evidence of the creature, we can't rule for or against it. Perhaps the important question here would be: what would possess someone to go and drop a sturgeon into Lake Tahoe? It could have been accidental, as Mackinaw trout were intentionally introduced in the late 1800s, and a stowaway sturgeon wouldn't be unheard of in such a case. With everything we do know about sturgeon, if a small one were dropped into Lake Tahoe in the late 1800s, it could have grown to a fairly massive size by the 1950s.

Theory: It's a Dinosaur

A plesiosaur, ichthyosaur or mosasaur, to be exact. This is a fun theory that people apply to many lake monsters, including Loch Ness. Wouldn't it be cool to find out that an extinct species of dinosaur isn't really extinct? I think so. The problem with this theory is that, like the sturgeon theory above, we have no physical evidence. Current science believes that dinosaurs went extinct around 65 million years ago. If any evidence crops up to contradict that, I'm absolutely sure you'll hear about it all over the news.

Theory: It's a New Species of Freshwater Eel

Well, as I pointed out in my Oklahoma Octopus write-up, new species are discovered regularly. It's not a stretch to think that a new species could be found in Lake Tahoe. This is another fun theory to think about, but there's not much we can do without physical evidence.
The largest species of freshwater eel I could find is the New Zealand longfin eel. The females are larger than males and average around 3'9" long (115 centimeters), and some have weighed as much as 53 pounds (24 kilograms). That's big but a far cry from the idea of a 60-foot-long monster.

Theory: It's Fake

Well, that's just not a very fun theory on it. Many people think that every cryptid is fake because humans haven't found them yet. To these people, I say, "I bet you're no fun."
I want to quote Carl Sagan here:
"Absence of evidence is not evidence of absence."— Not Carl Sagan
Who said that quote first is kind of a controversial topic. Some people think it was cosmologist Martin Rees. Anyway, it's not even the right sentiment for what I'm after, so here's a better one:
"Absence of evidence is not proof of absence."— Mark Peacock, July 24th, 2018, aka a random dude I found on Quora when I was trying to find out who said that thing about absence and evidence that I always remember from a character voiced by Samuel L. Jackson on The Boondocks. (~1-minute video worth watching)

My Theory: The Donner Party

You know the one—the American pioneers. They migrated to California via a wagon train and got caught in a horrible winter and stuck in the Sierra Nevada mountain range and then had to eat people to survive. You know—the cannibals.
Okay, I know what you're thinking. Cannibals are not lake monsters. Stick with me, though, because I'm about to make you question that.
In the winter of 1846 into 1847, the Donner Party became trapped by an early, heavy snowfall near what was once called Truckee Lake (now called Donner Lake.) Two months later, their food supplies were dangerously low, and a group set out on foot to go and find help. Two months after that, a relief party finally arrived. Of the 87 members in the wagon train, only 48 survived.
What you may not know is that the members of the Donner party are called pioneers, but they had little knowledge or experience in travel and no expertise in interacting with Native Americans. In fact, the Donner Party had run-ins with several tribes, and none of the encounters turned out that well.
Truckee Lake, where the Donner Party was stuck that winter, is only 11 miles (18 kilometers) away from Lake Tahoe. Google Maps gives me a 15.5-mile (25 kilometers) hiking trail to go between them (about 5 hours on foot.)
Why is this important? Well, there's a "legend" of a "monster snake" at Lake Tahoe. In 2009, The Washoe Tribe of Nevada and California put together this online PDF titled: WA SHE SHU: "The Washoe People" Past and Present. Section 6, page 25, is about The Donner Party. Since that section is relatively short, I'll copy/paste the entire thing right here for you to read.
Donner Party‍
In 1846, the Washoe noticed the famed Donner party wagon train because they had never seen wagons before. The Washoe describe seeing the wagons and wondering if they were a "monster snake". In route to California, the Donner party reached the Sierras late in the year and got trapped in snow for a particularly harsh winter. The Washoe checked in with the stranded travelers a few times and brought them food when they could. Even so, in the face of suffering and starvation, the Donner Party resorted to cannibalism. When the Washoe witnessed them eating each other they were shocked and frightened. Although the Washoe faced hard times every winter and death by starvation sometimes occurred, they were never cannibalistic. Stories about the situation, some gruesome and some sympathetic, were told for many generations and are said to add to the general mistrust of the white people.
— WA SHE SHU: "The Washoe People" Past and Present, Page 25*
Remember what the anthropological expert Warren L. d'Azevedo said about the stories people tell around Lake Tahoe?
*It is clear that such lore represents a syncretic fusion of Euro-American and Washoe folklore.
—Warren L. d'Azevedo*
You probably already put together my theory on your own here.
Washoe people saw the Donner Party and described the wagon train as a “monster snake.” Over time, this description blended with the stories and misinterpretations about Waterbabies, Cave Rock, and other tales in the area, eventually merging into its own story of a monstrous serpent-like lake monster.
Imagine you are Washoe and see a wagon train snake through the area, then find out the people ate each other. How might you describe that? A monstrous snake at Lake Tahoe that ate people? And, remember, English isn't your first language, if you speak it at all. Honestly, I like this theory of mine, and if you toss in an accidental sturgeon along with it, that's one helluva legend.
That's it for Tahoe Tessie. Any of the theories I mentioned here seem plausible to me, but we may never truly have an answer to this mystery, though it's fun and fascinating to explore. We don't know everything there is to know about our own planet, and new species are discovered all time. The idea of something living near humans, yet humans being unaware of it, is captivating.
Here are seven species that used to be cryptids (article by/at Indiana University.)
Related: Here's a great 16-minute video about Lake Tahoe created by UC Davis Tahoe: Lake Tahoe In Depth 2D Movie.
Have you seen Tahoe Tessie? Do you have any personal experiences with the creature? What do you make of it?
submitted by jahernandez_writes to UnresolvedMysteries [link] [comments]

Vince Piazza, Mike's father, passed away at 89. Here's a great story about the man and meeting Mike.

This was written by my friend Mike Morsch, a former print newspaper editor from the Central Jersey area. He's a huge baseball head and got to experience some amazing things. I hope this story gives you some insight into the Piazzas and the man that raised our Hall of Famer.
Word has reached me that an old friend, Vince Piazza, has died, at age 89. Vince is the father of Hall of Fame catcher Mike Piazza. There was a time in 2000-2001 where I hung out with Vince a few times, and was even a guest on his private plane to New York for a day game at Shea Stadium when Mike was playing for the Mets. I saw Vince off and on over the years after that and I occasionally had lunch with a group of guys at one of the country clubs that he owned.
This is a repeat, and many of you have probably seen it, but here's a piece I wrote about that trip to Shea with Vince. In the photos, that me with Vince, right, and Ed Lasorda, left, the oldest brother of Vince's lifelong pal Tommy Lasorda. The other photo includes Vince, left, and me at a Montgomery County Coaches Hall of Fame banquet six or seven years ago. At least one guy in that photo could hit a little.
Here's the piece I wrote:
I was sitting in my office at the Norristown Times Herald in the summer of 2000 trying to get comfortable at my new job as editor of the paper when an older gentleman knocked on the door?
“I’m Hank Cisco, welcome to Norristown,” he said, extending his hand. “Let’s go have lunch.”
OK, part of my job was to get out into the community, and the sooner a new guy like me got out there and started mingling and meeting people in the community, the better it was going to be for the newspaper. And for me.
Hank was about 75 years old at the time. A former Norristown police officer, he went on to become a Montgomery County detective in the juvenile division before his retirement. (He passed just recently at the age of 96 and he was a dear friend for a long time.)
Hank was the only guy I’ve ever met whose nickname had a nickname. His real name was Frank Ciaccio, but as a young man, he had been a boxer. His ring name was “Hank Cisco,” and that’s how everybody knew him. I never heard anybody call him Frank.
The other endearing quality about Hank was that he was bad with names. He called all the guys “Rock” and all the women “Rockette” because it took him a while to learn your name and even longer to remember it. And in return, everybody called him “Rock.” So Frank Ciaccio’s nickname was “Hank Cisco,” and Hank Cisco’s nickname was “The Rock.”
That first day at lunch, Hank did all the talking and I did all the listening. He was a big fan of Norristown and the Times Herald — the guy absolutely loved getting his name and picture in the paper — and he was a big believer that the editor of his hometown paper should be an integral part of the community.
As such, Hank suggested that we pick different places to go to lunch a couple of times a week. He would introduce me to the owners, the patrons at the tables, the dogs on the sidewalk outside, anybody who would listen, he would introduce me to them.
I could write an entire series of stories about Hank, but it was through two of his introductions that I would eventually experience one of the most unique baseball opportunities of my life.
We had been running around to different restaurants for several months when in the spring of 2001, he called one day and said, “Hey, we’re going to Christine’s (a diner) tomorrow for breakfast. There’s a couple of guys I want you to meet.”
I never said no to Hank on these excursions. I passed Christine’s on my way to work every morning, so it would be easy to stop in.
When I got there the next morning, Hank was already sitting at a table with two guys.
“Mike, this is Vince Piazza and Eddie Lasorda,” said Hank, as the two gentleman stood up to shake my hand.
That would be Vince Piazza, father of future Hall of Famer Mike Piazza, who at the time was starring for the New York Mets. And Ed Lasorda, one of the five Lasorda brothers and oldest sibling of Hall of Fame Dodgers manager Tommy Lasorda.
The Piazzas and the Lasordas go way back in Norristown, to when Vince and Tommy ran together as kids. I had been in Norristown just a little less than a year, but it was safe to say that I was familiar with the members of both families.
I was fortunate to hit it off with both Vince and Eddie, to the point that they invited me back often enough to where I eventually became a “regular” a couple of times a week at their morning “coffee klatch.” There was always a lot of yukking it up and storytelling at these breakfasts, and various other guys would occasionally wander in and join the breakfast, but the three regulars were me, Vince and Eddie.
And oh my, what wonderful stories they told. All I had to do was shut up and listen. This was less than a year after the famous incident in Game 2 of the 2000 World Series when Yankees pitcher Roger Clemens sawed of Mike Piazza’s bat, a portion of which ended up nearly hitting Clemens, who picked up the piece of bat and threw it back at Piazza as he ran to first. Earlier in the 2000 season Clemens had beaned Piazza, forcing the catcher to miss the All-Star Game that year.
So there was some bad blood between Piazza and Clemens and I was getting all the inside scoop on that from Vince.
And then there was the time that Vince and Tommy Lasorda — who was pals with Frank Sinatra and Dean Martin — drove over to see the two entertainers in Atlantic City. After a night of heavy drinking, according to Vince, Martin passed out in the casino bar. Vince and Tommy had to carry Dean up to his suite, struggling all the way. When they got the famous crooner inside his room and threw him on the bed, Vince said to Tommy, “You think we should take off his tuxedo jacket and shoes?” “No. Fuck him,” said Lasorda. “We had to carry him up here. Let him sleep it off in his clothes.”
Baseball and Rat Pack stories. Firsthand, inside information. Yeah, I’ll keep showing up to breakfast with these two guys.
The one thing that I learned about Vince was that had more money than God, but he didn’t act like it. Vince was very down to earth and modest when I was around him. He was, in fact, rich well beyond my imagination and had made his bones well before his son even became a major leaguer. He owned every Honda dealership in southeastern Pennsylvania and had since the 1970s. And as it turned out, it seemed he owned just about everything else, including couple of country clubs in the area.
The scuttlebutt was that he was worth in the neighborhood of $300 million. The other scuttlebutt was that Vince was a connected guy, and I had heard some stories from other people about him in his younger days and how he had made his fortune. It was all secondhand stuff, although it did add to his mystique in my mind.
One morning, wanting to pull my weight, I offered to pay for breakfast. The total bill for three guys was $12. “Let me get this one, Vince,” I said. I had noticed that Vince always paid for breakfast and neither Eddie nor anybody else who joined us ever offered to pick up the check. That should have been my first clue. But I didn’t want to seem like a deadbeat.
“No, I’ve got it, Mike,” said Vince. “I insist Vince. Let me get this one.” “OK, Mike. You get it.”
When we got outside, he put his arm around my shoulder and said, “Listen Mike, I’m going to teach you something. Never argue with the guy who offers to pay the check.” And ever since then, I’v never argued with anyone who wanted to pay the check.
One morning in May of 2001, we walked out of the diner and into the parking lot after breakfast and Vince said to Eddie, “Hey Eddie, the Mets are playing a day game tomorrow, you want to go up to Shea?” “Nah Vince,” said Eddie. “I got some other things to do tomorrow.”
Vince then turned to me and said, “Mike, you want to go to the game tomorrow?”
Uh, yeah, I think I do.
“OK, I’ll call you later today and let you know where to meet,” he said.
As you can imagine, I was anxiously awaiting that call for the rest of the day. In fact, I could barely contain my excitement. And at around 3 p.m. my office phone rang. It was Vince. “Meet me tomorrow morning at the Limerick Airport at 9 a.m.,” he said. Nothing else. No other details.
Now I lived in Limerick at the time and I was familiar with the Limerick Airport. Limerick is a very small town. The Limerick Airport is even smaller. I didn’t even know it was operational. Turns out Vince owned the Limerick Airport, too. And the airplanes.
I arrived right on time the next morning and there was nobody visible at the Limerick Airport. Everything looked closed up. So I just stood outside waiting for somebody to show.
After only a few more minutes, another car pulled in and a guy got out. He came up to me and in a gravelly voice said, “You Mike?” Yep, that’s me, I answered. “I’m Leo, Vince’s accountant. Vince will be here in a few minutes.”
Leo The Accountant. That’s beautiful. We weren’t even at the ballpark yet and this was already turning into a great story.
Vince did indeed arrive a few minutes later and the three of us walked right onto the tarmac of the runway. Unbeknownst to me, there was already a pilot in one of the small planes, a six-seater, and he had the plane warmed up and ready to go.
Inside the plane, the first two seats behind the pilot were facing the back of the plane. The other four seats were facing the front of the plane. Vince got on first and took the back seat on the left side of the plane, and Leo took the seat across the aisle from Vince. I grabbed the seat directly behind what would be the co-pilot’s seat facing Vince, but we couldn’t make eye contact because there was an empty seat between us. And what I didn’t know until we got into the air, was that those small propeller planes are quite noisy in the cabin, to the point where the passengers can’t really have a conversation because it’s so loud. So we would sit without talking on the way to New York.
We arrived at LaGuardia Airport, in an area for private planes only, in less than an hour, right around 10 a.m. We stepped off the plane and literally into the back of a limo, where in no time, we were at a private entrance to Shea.
Ballpark security opened the door of the limo and Vince stepped out first, followed by Leo and then me. And I swear everybody just stopped in their tracks. It was like the pope had just stepped out of the popemobile.
“Hello Mr. Piazza, how are you Mr. Piazza?” Vince was shaking hands with every security guy and Mets employee working the joint. Every one of them knew who he was and showed proper respect. We were escorted by security through the private entrance and immediately up to the Diamond Club. It was still three hours before game time, and an hour before the fans could get inside the stadium.
In fact, the Diamond Club was still closed. For everybody but Vince Piazza. The doors were unlocked and we stepped into an absolutely empty Diamond Club.
“Put us over near the windows so we can watch batting practice,” said Vince to the maitre de. The chef himself came to our table to take our order. We had the entire place to ourselves to watch batting practice.
We were done with our early lunch and already seated in the Piazza luxury suite before the Diamond Club had evened opened to the other Mets high rollers.
The game itself was mostly uneventful. It was an absolutely gorgeous spring day to be at the ballpark, but the Mets lost 2-1 and Mike Piazza had a horrible day at the plate. He struck out twice and popped up to the catcher.
After the game, as we sat there in the suite, Vince said to Leo and I, “Let’s wait a few minutes and then we’ll go down to the clubhouse and see Michael.”
Wait. What? We’re going to the Mets clubhouse? To see Mike Piazza? Holy moly. True to form, I had not been given details on any aspect of the day, so this was a fortunate turn of events for a baseball fan like me. I was just following Vince’s lead.
Eventually we headed down to the clubhouse. And Vince was greeted once again by every security guard and Mets employee. “Hello Mr. Piazza, how are you Mr. Piazza?” Shaking hands like a rock star on the rope line.
We arrived at the Mets locker room, which I knew was the Mets locker room because right on the door it was written “Mets locker room. Visitors keep out.” We weren’t visitors, we were part of the Piazza entourage.
Just as we got to the locker room door, Vince turned to Leo and I said and said, “You guys wait here,” as he entered the locker room by himself, leaving us out int he hallway.
Shit. I was that close.
We waited. And we waited. For about 20 minutes we waited. I struggled to even make small talk to Leo. What’s a guy like me going to say to Vince Piazza’s accountant? “Hey Leo, what’s it like to count $300 dollars?”
And then Vince came out the door and said, “Let’s go.”
“Wait, wait, wait! Aren’t we going to see Mike Piazza?” I was screaming in my head. Of course I kept my pie hole absolutely shut tight and followed Vince’s lead once again as we made our way out of Shea Stadium and right into a waiting limo.
It seemed like we were back at LaGuardia in no time — almost like the rich people don’t even have to deal with New York traffic the same way the rest of us do — back on the prop plane and in the same seats we had occupied on the departing flight, headed west to Limerick Airport.
Once we landed back at Limerick and the pilot had cut the engines, Vince leaned his head around the the empty seat between us and said, “Well Mike, what did you think of this?”
“Vince, this is one of the coolest things I ever done in my life,” I said, not worried at that point about containing my excitement.
Vince got a big smile on his face and his demeanor appeared to change. It seemed to me that all of a sudden, he wasn’t Vince Piazza the multimillionaire with a famous baseball player as a son. He appeared to be just as excited as I was at what we had just experienced.
“Ya, I know. This is really cool, isn’t it?” he said with a huge smile, seemingly as astonished as I was at his good fortune in life to have the means to do what we had just done.
Turns out that Vince Piazza was the same 10-year-old boy at the ballpark as I was that day, if only for a moment.
submitted by hangover_glory to NewYorkMets [link] [comments]

Every James Bond movie/show/skit/cartoon/commercial is in the same universe. EVERY. SINGLE. ONE.

Every James Bond movie/show/skit/cartoon/commercial is in the same universe. EVERY. SINGLE. ONE.
So I have this theory in which almost every single visual James Bond depiction we’ve ever seen, down to his appearances in TV commercials, sketch comedies, and Saturday morning cartoons, are all in the same universe. I know you think you’ve heard this one before, but bear with me. (Also, to get this out of the way now, although occasional reference to Ian Fleming may be made, this theory deals only with onscreen Bonds, not with the literary Bond[s] or with the video games. I realize the games sometimes use the actors’ likenesses; maybe they fit in this theory and maybe they don’t. I’ll let you be the judge. I have cheated by incorporating one non-visual piece of media.)
We’ve all heard the theory that “James Bond” is a code name, and that all the different 007 actors in the EON films are playing different agents that have donned the name and the number (“this never happened to the other fella!”).
But this seems not to work with the Daniel Craig films: Craig is obviously playing a guy whose real name is James Bond, son of Andrew Bond of Skyfall. We’ve also all seen the rebuttals to this argument: Roger Moore’s Bond recognizes old friends from university who know him as “James Bond,” Moore avenges Tracy Bond’s murder even though she was married to Lazenby, etc.
However, there are a couple things to recognize right away:
  1. The climax of John Buchan’s novel The Thirty-Nine Steps, one of the first and most important spy thrillers, hinges on the fact that spies who have assumed a false identity fully commit to it, to the point where they act like that false identity even when they think no one is watching. As the protagonist (Richard Hannay) recounts, “If you are playing a part, you will never keep it up unless you convince yourself that you are it.” So it’s totally plausible that post-Lazenby “Bond” agents would need to maintain the facade that they were all the widowers of Tracy Bond–and would maintain standard Bond habits, like the famous preference for a particular method of martini preparation.
  2. Obviously, Judi Dench plays M in both the Brosnan and the Craig films. Now, it’s possible she’s playing two different characters (with two different perspectives on the Cold War), but in No Time to Die, we see some portraits of previous Ms hanging on the current M’s wall. Not only do we see Dench, but we also see Robert Brown’s M from the Moore and Dalton films. This strongly suggests the Craig movies are indeed in continuity with the older EON films. And, importantly, the Blofeld in the Craig movies freely admits that Blofeld isn’t his real name; he assumed it later in life, though he says “Blofeld” was his mother’s maiden name. So we know that people using names of previous James Bond characters is something that happens here.
Now, with those in mind, before we get into the theory proper, let’s look at four pieces of non-EON Bond media and see what clues we can glean to lay a foundation.
  1. The 1967 Casino Royale spoof movie. In this film, David Niven plays “Sir James Bond,” who is explicitly called “the original James Bond.” He has been retired for 20 years at this point and has a daughter, supposedly from an affair he had with the traitor Mata Hari (who was executed during the Great War). There is a reference to another spy, a “sex maniac,” who was using Bond’s name, but who has since retired to work in TV. Bond comes out of retirement to battle SMERSH, an evil organization which is trying to kill him. To befuddle SMERSH, several different agents, including women, are all given the code name “James Bond.” We end up discovering that Bond’s American nephew, Jimmy Bond (Woody Allen), is the real leader of SMERSH. What we get here is: 1. The original James Bond was working during WWI and WWII. 2. When he retired, his name was used as a code name by another agent. 3. That agent has since retired (meaning it can’t be Sean Connery, who was still Bond at this point--You Only Live Twice came out after Casino Royale). 4. M16 is willing to give multiple agents the name “James Bond” at once. 5. Sir James Bond has relatives who are also involved in espionage.
  2. The 1954 “Casino Royale” episode of the series Climax!, the first filmed James Bond adaptation. In it, the American actor Barry Nelson plays “Jimmy Bond.” He works for “Combined Intelligence” and works alongside Clarence Leiter, who is British in this version. This is before Connery and not long after the end of WWII, so Nelson’s Bond could very well be the agent Sir James was thinking of.
  3. A 1964 sketch on the series Mainly Millicent in which Roger Moore plays James Bond. If we take this as canon, it means Moore’s character was already using the name “James Bond” even while Connery’s Bond was operating. This is supported by the fact that, in 1983’s The Return of the Man from U.N.C.L.E., Lazenby is playing a spy known only as “J.B.” who is clearly supposed to be James Bond–and in 1989 he once again played a spy named “James” in the Alfred Hitchcock Presentsepisode, “Diamonds Aren’t Forever.” This was going on even while Moore and Dalton were playing Bond on the big screen. It seems like multiple James Bonds are allowed to work at the same time.
  4. The early 90s animated series James Bond Jr., in which the title character is a teenager at prep school with his friend Gordo Leiter (the supposed son of Felix) and is already working for M16. Perplexingly, even though his name is “James Bond, Jr.,” the story is that he’s James Bond’s nephew. Not only would this mean James Bond would need to have a brother also named James Bond, but, at least going by what Fleming says, Bond is an only child. So, what we have is a teenaged operative using the name "James Bond" and offering a confused backstory as to why he has that name.
All this suggests that his supposed family connections are just a cover story. James Bond, Jr. indicates that, by the early '90s, M16 is training young agents at the high school level and already giving them the name “James Bond” to work with.
So, taking these as our basis, let’s get into the meat and potatoes here.
This theory proposes that all of the following people have been James Bond:
Sir James Bond (I) [David Niven] (Casino Royale 1967)
Joe Tracey [Barry Nelson] (Climax!, A Yank on the Burma Road )
John Patrick Mason [Sean Connery] (The Rock)
Dr. Jason Love [George Lazenby] (Passport to Oblivion audiobook)
Brett Sinclair alias Simon Templar [Roger Moore] (The Saint, The Persuaders!)
Charles Lord [Timothy Dalton] (Permission to Kill)
“James Bond Jr.” [Corey Burton] (James Bond Jr.)
Remington Steele alias Peter Deveraux (real name unknown even to himself) [Pierce Brosnan] (Remington Steele, The November Man)
James Bond (II) [Daniel Craig]
In basically chronological order, here’s how it went down.
During WWI, Sir James Bond [David Niven] established a reputation as a great British spy, which continued into WWII, when he did espionage work on behalf of the Allies. At some point, he sired a daughter, Mata Bond (whose mother was supposedly the infamous exotic dancer and WWI spy Mata Hari). Bond chose to retire around 1947, but his name and essence had become almost legendary. Indeed, his American nephew, Jimmy, would be jealous of this fame and end up founding the evil organization SMERSH to undo his legacy.
Sir James Bond, the first James Bond.
M16 and the CIA, which worked together as “Combined Intelligence” at this time, came up with an idea to continue this mystique to their advantage: What if multiple agents all used the identity of “James Bond” ? This could give this semi-fictions agent an aura of being almost immortal, particularly if they carried on some of Bond’s habits (his car, his tuxedo, his proclivity for shaken martinis, his family motto, etc.). And, given that more than one Bond could be working at once, even if one of them were killed, injured, or retired, there would always be another one ready to take his place, giving him a further suggestion of invincibility and ubiquity.
Bear in mind that this was just a development of something M16 already did. They already used code names like Q and M; indeed, the "M" title had existed since at least the Victoria era (as seen in the 2003 League of Extraordinary Gentlemen film).The innovation here was that, this time, the code name would be the name and identity of a real person.
The retired Sir James granted permission for this, and the first spy “Combined Intelligence” used was an American agent named Joe Tracey [Barry Nelson]. Nelson was a former taxi driver whose first brush with crime-stopping was using his cab to capture some murderers who were wanted by the police. He later helped smuggle supplies past Japanese authorities into China before the Pearl Harbor bombing (A Yank on the Burma Road), which was his entry into the world of espionage. Tracey worked for “Combined Intelligence” throughout the 1950s using the name James Bond (though he preferred to be called “Jimmy”). Clarence Leiter was a British agent sent to work alongside Tracey and observe how well the experiment worked. Together, Tracey and Leiter had the adventure depicted in the 1954 “Casino Royale” episode of Climax! in which they battled Le Chiffre. Note that the name “Le Chiffre” just means “Number One,” so other characters we see named “Le Chiffre” are likely also simply using it as an “agent number” rather than a real name.
Joe Tracey, the second James Bond.
The experiment was regarded as a success, and M16 chose to go ahead with their 007 program. American intelligence decided to copy the program, and, in a tip of the hat to the U.K. for giving them the idea, the code name they used was that of the British agent who had been involved with the program launch, Leiter. Thus, we would see several CIA agents called “Leiter” (usually “Felix Leiter”, occasionally "Gordon Leiter"), always assigned to work with “James Bond.” M16 decided to expand this practice to government functionaries, like secretaries, in order to protect them in their private lives from hostile forces who might track them down and attack them outside of office hours. The secretary who worked with Sir James Bond was named Miss Moneypenny, and therefore “Moneypenny” became a code name for M16 secretaries.
M16 began looking for new Bonds in the early 50s, and tapped some promising young men who they could begin training for the part–and who they could assign the name “James Bond” to early on, so they could begin establishing themselves in that identity such that people would recognize them as Bond.
One was the roguish Scottish operative John Patrick Mason [Sean Connery]. British Intelligence had been aware of Mason and his family for some time, since his grandfather, Allan Quatermain, had worked with the original M in 1899 (The League of Extraordinary Gentlemen).
John Mason, the third James Bond.
Another was Lord Brett Sinclair [Roger Moore], who was about to enroll for a second degree at Cambridge University, having already graduated from Harrow and Oxford. Sinclair completed his degree at Cambridge under the name “James Bond”, which is why, years later, a fellow Cambridge student, Sheikh Hosein, would recognize him as Bond in The Spy Who Loved Me. Sinclair had a penchant for gentleman thievery, which he did under the name Simon Templar, “The Saint” (a reference to his surname, “Sinclair” or Saint-Clair). This was tolerated by M16, as it was seen as a kind of in-field training.
Lord Brett Sinclair, a.k.a. Simon Templar, the fourth James Bond.
Finally, Dr. Jason Love [George Lazenby], a country doctor originally from Australia who had done some intelligence work in WWII, had been recruited by M16 to do some investigative work in 1964 for the events of Passport to Oblivion. Dr. Love ended up being a bit of a revelation, and M16 decided to hold on to him and train him as another “Bond-in-waiting.”
Dr. Jason Love, the fifth James Bond.
All of them were told that, before they were fully activated as Bond, they would be asked at times to perform smaller missions under the Bond name, as a kind of “practice.”
At the end of the 1950s, Joe Tracey retired from espionage to use his undercover skills for television acting. At this time, John Mason was activated to assume the role of Agent 007. (It appears Sir James was not told about this, since he only seemed aware of one other agent using his name.) However, recognizing that Mason could be lost at any time, Sinclair and Love were told to follow his exploits closely so they could pick up wherever he left off. Sinclair also performed at least one mission as Bond, as seen in Mainly Millicent in 1962.
Around this time, Mason stole FBI microfilm containing damning information about the Kennedy assassination. Although the CIA was sympathetic to Mason, the FBI was not, and he was arrested and put in Alcatraz for it, but he escaped back to the U.K. and received official protection from British intelligence. American authorities demanded that the U.K. turn Bond over to be arrested, but M16 refused, given his importance for national security. However, this threat always lingered in the background.
Mason also discovered the evil SPECTRE empire of Ernst Stravo Blofeld, who had a penchant for using plastic surgery to change his appearance so he was harder to track, and, as we learn from Diamonds Are Forever, using plastic surgery to make his decoys resemble him more closely. Disciples of Blofeld would often copy elements of his schemes for their own purposes; Stromberg’s plan in The Spy Who Loved Me is closely copied from Blofeld’s in You Only Live Twice.
Speaking of plastic surgery, Mason’s brother was Dr. Neil Connery Mason, a plastic surgeon who used hypnosis in his work. (Note that Dr. Mason used his middle name rather than his surname professionally to protect himself from his brother’s enemies.) When a top agent was murdered and his girlfriend, who was carrying important information, was kidnapped by the organization THANATOS, it normally would have been a case for Mason. However, Mason had faked his death (You Only Live Twice), so M recruited his brother instead (Operation Double 007). After that adventure, Dr. Connery Mason would have a son that would move to America and have a son of his own, David Mason, who would join the CIA, inspired by the stories of his grandfather and granduncle.
Dr. Neil Connery Mason, of \"Operation Kid Brother.\"
In 1967, Jimmy Bond and his SMERSH organization set out in earnest to kill his uncle, Sir James Bond, who was forced to come out of retirement and work with a new Miss Moneypenny, the daughter of the secretary he had once worked with, as well as his own estranged daughter, Mata. This plan borrowed elements from the original “Casino Royale” adventure in the ‘50s (including an operative named “Le Chiffre”), not the last time previous “evil plans” would be revived by enemies of James Bond. To protect him, M16 temporarily expanded the 007 program to encompass several agents, all using the name “James Bond” at once. In the end, both Sir James and Jimmy were killed, as were several other spies.
Jimmy Bond, Sir James Bond's American nephew and leader of SMERSH.
When Mason was almost ready to retire in the late ‘60s, Dr. Love was activated, and went on the mission depicted in On Her Majesty’s Secret Service in which he met and married Tracy de Vicenzo, who was killed by Blofeld. Love was so devastated that he stepped down from the official 007 role, though he agreed to still be available to play Bond for specific assignments. Mason, in turn, agreed to do one final official mission (which would have otherwise been assigned to Love), Diamonds are Forever. At this point, Blofeld had dramatically changed his appearance: Knowing that “Bond” would come after him, he could no longer maintain his iconic baldness and scar.
As it was becoming clear that Mason’s time was ending and that Love was no longer able to be the main Bond, Sinclair was informed that he would need to set his thieving aside and instead focus on his crime-solving skills as the time for him to become the new Bond came nearer. Sinclair thus retired the Templar persona and teamed up with an American investigator to refine his detective skills, as seen in The Persuaders!
Lord Brett Sinclair with the American investigator Danny Wilde. A foreign title for this series was \"Rascals and Saints,\" a clue that Sinclair is actually The Saint.
After his final official outing as Bond, Mason went to America and had a relationship with a woman surnamed Angelou, resulting in a daughter, Jade. Realizing he was now a father forced him to re-examine his life. However, he could not hide from the American government, and was arrested from Angelou’s home for his theft of the FBI microfilm and his prior escape from Alcatraz, where he was again incarcerated. He was able to escape again, but sadly had to flee back to the U.K. to avoid being arrested and imprisoned again. There, he continued to work “part-time” with M16 in order to maintain their protection.
Upon Mason’s retirement in the early ‘70s, Sinclair became the main official Bond for the next decade. To maintain the illusion that he was the same Bond as the one in the ‘60s, Sinclair sought “revenge” for Tracy Bond’s murder by killing Blofeld. However, the Blofeld he killed was a decoy from the previous decade, who still resembled the bald, scarred Blofeld of the past. The real Blofeld was still alive and quietly active.
Around this time, another of Sir James' nephews, Andrew, and his wife, Monique Delacroix Bond, were killed in an accident. Their son, James (II), grand-nephew of the original James Bond, was taken in by the Oberhauser family. Their son, Franz, became jealous of Bond, to the point where he murdered his own father out of envy. Franz Oberhauser was aware of James (II)’s familial connections to espionage and was inspired by Jimmy Bond's campaign against the original James Bond. Franz also became aware that his mother, whose maiden name was Blofeld, was a distant relation of a great enemy of "James Bond." Devoting his life to opposing his "brother," Franz tracked down the aged Blofeld, who was living in hiding after faking his death, and became his protégé. He would later take Blofeld’s name as his own and seek to carry on his legacy.
Charles Lord, the sixth James Bond.
Meanwhile, M16 was keeping an eye out for future Bonds. They became aware of a government functionary named Charles Lord [Timothy Dalton], a personal Secretary at the Foreign Office. Lord was gay, and photographs of his somewhat reckless homosexual encounters were used to blackmail him into participating in an espionage adventure depicted in the 1975 TV movie Permission to Kill (also known as The Executioner). During that mission, Lord was wounded, but not fatally. M16 saw potential in this angry and somewhat unwilling government agent, so they approached him to be the next Bond, perhaps continuing to dangle the threat of blackmail over his head. He reluctantly agreed. M16 changed the official report to say that Lord had been killed, so that he could disappear into training to one day become James Bond. (Joe Tracey and Dr. Jason Lord had already shown that laymen who showed a natural "knack" for spy work often proved to be very effective 007s in the field.)
Mason would come back for a final grand mission against Blofeld in 1983, who revived the old Thunderball idea as part of his training of Oberhauser. At the end of that adventure, M16 agent Nigel Small-Fawcett [Rowan Atkinson] asked him to go on another mission, but Mason was clear that he was now retired for good. (Sinclair was too busy dealing with the events depicted in Octopussy to deal with this particular case. Instead, Love was sent on that adventure, which was seen in The Return of the Man from U.N.C.L.E.) Irritated by this, and no longer seeing Mason as useful, M16 turned him over to the Americans, who imprisoned him once again in Alcatraz. To spare themselves the humiliation of acknowledging that the same convict had escaped twice, the official Alcatraz records only acknowledged that Mason had escaped custody once before.
Dr. Jason Love's encounter with Napoleon Solo and Illya Kuryakin.
Near the end of Sinclair’s tenure as Bond, M16 became aware of a con artist using the name Remington Steele [Pierce Brosnan] to work with private detective Laura Holt. Steele, like SinclaiTemplar, was used to using aliases–in fact, he didn’t even know his own real name. This ability to adapt new identities, along with his skills in fighting and crime-solving, made him a natural candidate to be a new Bond, so M16 sent Agent 006, Alec Trevelyan, to make contact with Steele and offer the position to him. When Steele accepted, Trevelyan began grooming him for the role. Thus, Steeles adventures with Holt, like Sinclair’s as Templar, doubled as a kind of training to one day take up the 007 identity.
Remington Steele, a.k.a. Peter Devereaux, the seventh James Bond, and Laura Holt.
When Sinclair did retire around 1986, Steele was ready to take over. At this point, he had learned a bit about his background (including the identity of his father), married Laura Holt, and inherited a castle in Ireland, allowing them to close the Remington Steele Detective Agency. He was available to now serve as Bond, and his bride had a castle to live in, so he periodically left her behind to go on missions as the new 007, working alongside his friend, Trevelyan. However, when Trevelyan was apparently killed in action, Steele was disturbed and, like Love before him, had to take a leave of absence to recover.
Charles Lord took his place in 1987. Lord had always been resentful of essentially being forced into espionage. In the course of his service, he fell in love with the new Felix Leiter, though he recognized his romantic feelings were not reciprocated, and was the best man at “Leiter”’s wedding. When "Leiter" was maimed and his wife was killed, Lord took it badly, and went rogue in pursuit of avenging his friend, to the point where his License to Kill was revoked. Although the situation was resolved, and M initially offered Lord his job back, it was ultimately agreed that Lord should be stripped, or freed, of the Bond role and he was allowed to give up espionage entirely. However, Steele was not yet ready to resume the Bond position, so both Love and SinclaiTemplar had to once again become "James Bond" for various assignments, as seen in the Alfred Hitchcock Presents episode “Diamonds Aren’t Forever” and a 1988 Japanese commercial for Lark cigarettes.
The cases of Love, Steele, and Lord caused M16, and the CIA, to realize it had to start training future agents at an earlier age if they were going to be ready for the psychological demands of the role. They decided to try recruiting teenagers to adapt the Bond identity, reasoning that training at this early age might better prepare them for the challenges of being 007. They did so with “James Bond Jr.” [Corey Burton] and “Gordo Leiter”, who trained together at the Intelligence-run preparatory school Warfield Academy. During this time, they clashed with SCUM, an evil organization made up largely of former Bond villains or their protégés.
\"James Bond, Jr.,\" the eighth James Bond.
After a few years recovering in his castle with his wife, Steele was ready to return to active service by the mid-90s. His first recorded adventure, Goldeneye, involved discovering that Alec Trevylan had faked his death and was a traitor. This was around the time John Mason escaped from Alcatraz again, as seen in The Rock.
John Mason reconnecting with his daughter, Jade Angelou.
Around this time, a new M [Judi Dench] was recruited. This new M was no great fan of the 007 initiative, or of Steele as Bond, and wanted to take the program in a different direction. Thus, in the early ‘00s, the “James Bond” codename practice was officially retired. Steele was fired in 2002, and the teenaged “James Bond Jr.” never had a chance to use the alias as an adult. Sinclair, who had still been doing the occasional Bond mission, said a final goodbye to the woman he had known as “Miss Moneypenny” upon receiving this news (as seen in the 2005 short film Sport at Heart).
Lord Brett Sinclair's final meeting with \"Miss Moneypenny.\"
Incidentally, since retiring as Bond, Sinclair had been inspired to do with his own persona of The Saint/Simon Templar what M16 had done with the identity of James Bond: Enable others to use that alias to give the character a mystique and immortality. Thus, he quietly found ways to foster new “Saints” using the name of Simon Templar throughout the years, as seen in the 1997 and 2017 The Saint adaptations.
Steele was not only frustrated that he could no longer work as Bond, but, at some point along the way, he had also lost his wife. Though she may have divorced him because of his Bond girl philandering, it is more likely, based on the evidence we have, that she was killed by some enemy the way Tracy had been. (In The World is Not Enough, his face darkens with pain when he is asked, "Tell me, have you ever lost a loved one, Mr. Bond?") Taking advantage of the connections he had made, he moved to America and joined the CIA in 2002, where he donned the name Peter H. Deveraux. ("Peter Deveraux" was a code name the CIA had been using for various agents since 1977; this allowed the CIA to claim he had been an agent for them all this time, thus concealing his past life as Steele and as Bond.)
Shortly after joining the CIA, Steele/Deveraux recruited Natalia Ulanova for the Agency, and also became involved with her, siring a daughter named Lucy. In 2008, he trained David Mason, grandson of Dr. Neil Connery Mason and grandnephew of John Mason. He retired to Switzerland shortly afterwards, but was pulled back into action (and conflict with Mason) in the events of the 2014 film The November Man.
Peter Deveraux warning David Mason against romantic entanglements, since your enemies can get to you by attacking the ones you love.
But M did not want to abandon “James Bond” altogether. Instead, her idea was to go back to the source, and get a real James Bond to be 007 again. Thus, James Bond (II) [Daniel Craig], great-nephew of Sir James Bond, was recruited and given the 007 designation. He eventually took to the role, adapting some of the traditional mannerisms of previous Bonds, and at one point even having a small adventure involving the Queen during the 2012 Olympics. His first major adventure was a revival of the old “Casino Royale” plot, complete with another “Le Chiffre”; he would later learn that this, along with the events of Quantum of Solace and Skyfall, were being engineered by his old “brother”, Franz Oberhauser, who had trained under the original Blofeld, taken over his legacy as leader of SPECTRE, and even adopted his name.
James Bond (II), the ninth James Bond.
Bond (II) married Dr. Madeleine Swann. Like Mason and Steele, he had a daughter. Dr. Swann named their child Mathilde. Bond apparently died on his final mission, which involved rescuing Mathilde from a supervillain.
What’s next? Will future films shed any light on any of this theorizing? Will this theorizing shed any light on it? At this point, who can say? Maybe there really will be an entirely new continuity at that point. But, for now, I feel confident in saying that every Bond story we have seen on screen up til now takes place in the same universe.
Thoughts?
A few additional possibilities:
  1. As mentioned in the article, the code name "M" had been used since at least 1899, as seen in the 2003 film The League of Extraordinary Gentlemen; at that time, the role was filled by Professor James Moriarty. The movie depicts his assistant as being an agent named Sanderson Reed. In the comic books, that same character is named Campion Bond. If we take this as being authoritative, we can assert that "Sanderson Reed" was a mere code name for an agent whose real name was Campion Bond, who was surely the father of Sir James Bond, who would work in espionage a decade and a half later during the Great War. If we accept the Reed-Bond identification, this would also establish that code names (beyond mere letters) was already being used by British Intelligence as early as the 19th century.
Allan Quatermain (grandfather to John Mason) and Campion Bond, a.k.a Sanderson Reed (father to Sir James Bond).
  1. The M who worked through the 1960s and early '70s ("Miles") appeared in The Strange Case of the End of Civilization as we Know It, a film about Arthur Sherlock Holmes [John Cleese], the great detective's grandson, working with Dr. William Watson to battle Francine Moriarty, a descendant of Professor Moriarty. In that film, Moriarty invites several of the world's top detectives to a party so that she can kill them. When M arrives, Moriarty asks M if he is James Bond. When M answers, "No," Moriarty replies, "Not any of them?", suggesting an awareness that multiple people have used this identity. By the end of the movie, M and Holmes are shot, seemingly to death, by Moriarty; the film does not show how, shortly after its final scene, M16 intervened in time to save them both and thwart Moriarty's plan for world domination. (M's injuries were severe enough that, while lived long enough for the Moonraker adventure, he died not long afterwards.) While he was not a great investigator, Arthur Sherlock Holmes' skill with technology had allowed him to equip Watson with bionic body parts, and M16 was impressed enough with this that they hired him as Q's apprentice. He went on to become “R”, the heir to Q who worked with the Steele Bond in The World is Not Enough and Die Another Day.
Arthur Sherlock Holmes, later to be known as Q's successor, R.
  1. The modern Mycroft Holmes of the BBC series Sherlock refers to his “colleague” who states that Britain sometimes needs a blunt instrument (in contrast to his brother Sherlock, who is more of a scalpel). M refers to Bond as a “blunt instrument” in the 2006 Casino Royale, suggesting that Sherlock also takes place in this universe, adding significance to the “Flight 007” mentioned in the episode “A Scandal in Belgravia.” How can both the Victorian and modern versions of Sherlock Holmes exist in the same universe? Given that The Strange Case establishes that descendants of the original Holmes and Watson have been known to work together to solve crimes, and that Moriarty's descendants continue to be criminal masterminds--in "The Adventure of the Final Problem," Holmes even says that Moriarty had "hereditary tendencies" towards evildoing and that "a criminal strain ran in his blood"--the characters in the BBC Sherlock could also be descendants of their Victorian counterparts, which would also allow the events of "The Abominable Bride" to have happened in the same continuity as the more contemporary episodes.
  2. Alec Trevylan's role as 006 would later be filled by Nigel Boswell [Clive Owen] (as seen in the 2006 reboot of The Pink Panther), who had formerly worked as “The Driver” (The Hire BMW Films). It’s possible that Boswell was originally being trained as a future Bond before M canceled the program, which would explain his general Bond-like demeanor and fashion sense.
Nigel Boswell, Agent 006, onetime potential James Bond.
  1. I suspect John Drake of Secret Agent/Danger Man was approached to be James Bond. He turned M16 down because he was retiring from espionage in general. This was so surprising and perplexing that it led to Drake being trapped in an experimental controlled village as part of an attempt to understand why he had chosen to leave the spy world, as depicted in The Prisoner.
  2. After his time working with John Mason in Never Say Never Again, Nigel Small-Fawcett may have been interested in one day taking on the James Bond mantle, and, while he never had that opportunity, he did go on to use the code names Richard Latham (who appeared in commercials for Barclaycard) and Johnny English and work for M17, where he attempted to model himself on the James Bond persona. The agent known as "Number One" [Greg Wise], whom Small-Fawcett deeply admired (but accidentally killed), was also a one-time James Bond candidate before the program was discontinued. The original "Pegasus" [Tim Pigott-Smith], head of M17, went on to serve as Chief Phillips of the Secret Intelligence Service (R.E.D. 2).
  3. There is reason to believe John Steed [Patrick Macnee] of The Avengers and The New Avengers went on to have a career with M16. In the 1978 episode of The Hardy Boys titled "Assault on the Tower," "S" is a British agent who works with the detective brothers. He dresses and acts like Steed, suggesting they are the same character. The use of the first letter of one's name or title as a code name (i.e. M or Q) is the practice of M16, suggesting he is now working with them. Further, this practice seems reserved for operatives in some kind of administrative role, suggesting Steed is in a managerial position at M16. The end of that episode features an implied Emma Peel cameo, which perhaps implies she, too, is now in an administrative role in British Intelligence.
A few years later, Sir John Raleigh, likely Steed working on secondment from M16, was acting Director of U.N.C.L.E. in The Return of the Man from U.N.C.L.E. An M16 connection would explain Love/Bond's involvement.
In A View to a Kill, we meet Sir Godfrey Tibbett [Macnee], the M16 agent who works undercover as Sinclair-Bond’s valet; given all we have seen, Tibbett is likely Steed using an alias and once again working with a 007. (If he actually survived the events of A View to a Kill, he may have gone on to work with the band Oasis, as seen in the music video for “Don’t Look Back in Anger”. Macnee's character in that video has Steed’s trademark suit and umbrella, but, like Tibbett, works as a chauffeur, obliquely indicating they may be the same person. Further evidence that he survived is seen in the appearance of "Steadman" in Kung Fu: The Legend Continues in the 1990s.)
If all this is correct, Judi Dench’s “M”, though officially named “Olivia Mansfield,” could have once been called Emma Peel (hinted at in The League of Extraordinary Gentlemen comics), who certainly must be a relation of Tracy Bond.
  1. My current theory about "James Bond, Jr." is that, disgruntled about not being able to fulfill his destiny as the next James Bond, he rebelled against authority and decided to use his skills for selfish, criminal purposes, and became the art thief known as Nolan Booth (Red Notice), who alludes to how he was sent to boarding school as a boy.
Nolan Booth = James Bond, Jr.?
submitted by Budget-Funny-5698 to JamesBond [link] [comments]

Смотрите онлайн Hazel Moore, Ebony Mystique 28 мин 5 с. Видео от 6 июня 2022 в хорошем качестве, без регистрации в бесплатном видеокаталоге ВКонтакте! 23561 — просмотрели. 371 — оценили. Mystique had concealed her superhuman powers and criminal intentions so well over the years that, as Raven Darkholme, she was able to rise rapidly through the United States Civil Service to the trusted position of Deputy Director of the Defense Advanced Research Planning Agency (DARPA) in the United States Department of Defense, giving her access to military secrets and advanced weaponry, both of which she used for her own criminal and subversive purposes. Mystique (born Raven Darkhölme) was a mutant with the ability to shapeshift into anyone. Little is known of Raven's life prior to her break-in into the Xavier Mansion. However, from what she revealed in X-Men and X-Men: The Last Stand, her early life was rather tragic. As a little child, her... Mystique Boutique е бранд, който започна своето пътуване през 2015г. в град Шумен. Тук всяка дама намира нещо за себе си и най-важното усеща тръпката да бъде стилна! The meaning of MYSTIQUE is an air or attitude of mystery and reverence developing around something or someone. How to use mystique in a sentence. an air or attitude of mystery and reverence developing around something or someone; the special esoteric skill essential in a calling or activity…

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